XeNTaX Forum Index
Forum MultiEx Commander Tools Tools Home
It is currently Mon May 21, 2018 1:58 pm

All times are UTC + 1 hour




Post new topic Reply to topic  [ 6 posts ] 
Author Message
 Post subject: INT files
PostPosted: Sun Apr 30, 2017 8:26 pm 
Offline
mega-veteran
mega-veteran
User avatar

Joined: Sat Nov 26, 2016 3:39 pm
Posts: 180
Has thanked: 7 times
Have thanks: 3 times

Hello to everyone...
I alway translating unreal engine 3 and i always edit .INT files with notpad++ but this work is very slow...
I want edit .INT files faster and easy... I actually need a tool for edit faster

You can make the ads go away by registering


_________________
Be Good, Even in distressing or defamation and chill, Even Everyone's Called You a Bad Guy Or Lier and Mad


Top
 Profile  
 
 Post subject: Re: INT files
PostPosted: Mon May 15, 2017 3:54 pm 
Offline
mega-veteran
mega-veteran
User avatar

Joined: Thu Jul 26, 2012 5:06 pm
Posts: 236
Location: Poland, Łódź
Has thanked: 303 times
Have thanks: 76 times
You should try to use OmegaT http://www.omegat.org/en/dl_overview.php
Just change the extension from INT to INI and load files to new project.

_________________
http://ikskoks.pl/
https://www.facebook.com/ikskoks
Image


Top
 Profile  
 
 Post subject: Re: INT files
PostPosted: Wed May 17, 2017 3:35 am 
Offline
mega-veteran
mega-veteran
User avatar

Joined: Sat Nov 26, 2016 3:39 pm
Posts: 180
Has thanked: 7 times
Have thanks: 3 times
ikskoks wrote:
You should try to use OmegaT http://www.omegat.org/en/dl_overview.php
Just change the extension from INT to INI and load files to new project.

I always edit int files with notpad++ and that's verry hard
I saw a text importer in udk and i want edit with a beter way... Like text editor from other game

_________________
Be Good, Even in distressing or defamation and chill, Even Everyone's Called You a Bad Guy Or Lier and Mad


Top
 Profile  
 
 Post subject: Re: INT files
PostPosted: Wed May 17, 2017 1:29 pm 
Offline
mega-veteran
mega-veteran
User avatar

Joined: Thu Jul 26, 2012 5:06 pm
Posts: 236
Location: Poland, Łódź
Has thanked: 303 times
Have thanks: 76 times
As I said, you can edit INT files in OmegaT and that's very easy. You don't need to use other tools...

_________________
http://ikskoks.pl/
https://www.facebook.com/ikskoks
Image


Top
 Profile  
 
 Post subject: Re: INT files
PostPosted: Sun May 21, 2017 3:25 am 
Offline
veteran
User avatar

Joined: Sat Apr 16, 2011 5:20 am
Posts: 151
Has thanked: 45 times
Have thanks: 12 times
GHOST DEAD wrote:
Hello to everyone...
I alway translating unreal engine 3 and i always edit .INT files with notpad++ but this work is very slow...
I want edit .INT files faster and easy... I actually need a tool for edit faster

There is no generic magic solution, INT files dosn't have a default format for all Unreal 3 games.
What is there so hard in translating INT file texts? I dont see that.

_________________
Tribo Gamer Brasil


Top
 Profile  
 
 Post subject: Re: INT files
PostPosted: Wed Oct 18, 2017 2:12 am 
Offline
n00b

Joined: Tue Oct 17, 2017 2:40 pm
Posts: 13
Has thanked: 2 times
Have thanks: 0 time
how do u can Translation in int file ... all time i try Translation in int .. i have BBBBBBBBBBBBBB in all subtitle game



Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 6 posts ] 

All times are UTC + 1 hour


Who is online

Users browsing this forum: No registered users and 1 guest


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group