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 Post subject: [Font] Tales of symphonia
PostPosted: Tue Sep 06, 2016 9:23 am 
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I'm not sure how does this game calculates font width and height.
On top of that there's no information of width and height of total font image;768x1728.
And it is weird that font index file contains Shift-JIS font data but there's no such font image on DDS file.

0036339.TLFNTB_D - Font index file.
Image

0036340.TOTEXB_D - ???

0083362.TOTEXP_P - Font DDS file.
Image


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 Post subject: Re: [Font] Tales of symphonia
PostPosted: Tue Sep 06, 2016 11:18 pm 
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its a tilesheet. glyphs are square!

there are 16 glyphs per row.

768/16 = 48
1728/478 = 36

its a grid of 16x36 tiles @ 48x48 per glyph... no need for spacing data :?

edit

or is it :D i will check the data
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