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 Post subject: Re: Text Files Shadow Of mordor *HELP* text Container
PostPosted: Wed Dec 31, 2014 1:08 pm 
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ok now im working on proper unpacker and packer...

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Quick BMS Editor GUI - simple easy to use
Goto : viewtopic.php?uid=34229&f=29&t=6797&start=0

Downloads from DropBox : https://dl.dropboxusercontent.com/u/


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 Post subject: Re: Text Files Shadow Of mordor *HELP* text Container
PostPosted: Wed Dec 31, 2014 3:59 pm 
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i made packer. it use .xlsx file.
and it will work for XBOX 360 and PC.
it'll create .strdb file with .xlsx
before use this, you have to do it:
1. this program will load "Mordor_texts.xlsx" file. if you have difference name of .xlsx file, just edit run.bat or drag & drop to Mordor_Text_packer1.0.exe
2. .xlsx file form have to same like sample file. AND DO NOT CHANGE first row texts.

feel free :)

Code:
https://mega.co.nz/#!DhxVHCga!7FNiMlNiaRBKkZApDf-Ln8z2W_B-yPq2zTq9FX9G95w


version log
1.1
some minor bug fixed
1.0

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Last edited by MiRiKan on Thu Jan 01, 2015 1:35 am, edited 3 times in total.

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 Post subject: Re: Text Files Shadow Of mordor *HELP* text Container
PostPosted: Wed Dec 31, 2014 5:00 pm 
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No problem i made my own :) using TXT file also crearing *.strdb without original file. Very quick and simple..... Also tested in game and it works perfectly :D

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Quick BMS Editor GUI - simple easy to use
Goto : viewtopic.php?uid=34229&f=29&t=6797&start=0

Downloads from DropBox : https://dl.dropboxusercontent.com/u/


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 Post subject: Re: Text Files Shadow Of mordor *HELP* text Container
PostPosted: Thu Jan 01, 2015 9:15 am 
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Joined: Fri Jul 25, 2014 6:28 am
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Great :)
in conclusion,
this is extracted texts .xlsx file:
Code:
https://mega.co.nz/#!ekAEHIDY!dMFAkn34WXb0sGFKTxQHa3jlwFbHrIfVfUXoEekM_PI

extracted at 2015.1.1.

if game updated some texts, you can just add strings with ID and text.
010 Editor will best for it.
Code:
//--------------------------------------
//--- 010 Editor ver 6 Mordor PC
// if your file formed for xbox360, just add at first line this: BigEndian();
// File: string.strdb
// Author: little fix by mirikan, original made by michalss
// Revision: 2.2
// Purpose: Shadow of Mordor text script
//--------------------------------------
local uint x,padding,dCounter;
local uint pos;
char identity[4];
uint version;
uint SizeOfHeader;
uint CountStrings;
uint dummy1;
uint textSize;
uint dummy2;

dCounter = (CountStrings*8) + (SizeOfHeader);

struct TextData {
    for (x=0;x<CountStrings;x++) {
        struct StringUniCode {
            uint TextID;
            uint TextPos;
            pos = FTell();
            FSeek(TextPos*2+dCounter);
            wstring Text [b]<open=suppress>[/b]; //it will help you whan you want extract texts via 010 Editor
            FSeek(pos);
        }data;
   }
}DATA;


<open=suppress> will help you whan you want extract texts via 010 Editor. just use this Templates and go Template Result -> Right mouse -> Expand All Nodes -> Right mouse again -> Export or Copy, as you like!

this is text repacker. easy to use :P
Please read text file README.txt before run it.
Code:
https://mega.co.nz/#!SgQiWaxL!UddGRmjjCY2ftroPkrZ5d_kNMVPAxg0s6m2EMGPS374

(sorry again! it had been problem with max-length cause c#. but fixed)
(sorry it changed 1.3 version. and tested on game)

Thanks to michalss!
Happy new year XeNTaX guys!

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 Post subject: Re: Text Files Shadow Of mordor *HELP* text Container
PostPosted: Fri Oct 02, 2015 10:23 pm 
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Hi. I am trying to get the Shadow of Mordor localization files to translate into my language but I dont know how to use the 010 editor. Can you please explain me step by step how to use it? Thanks for your help


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 Post subject: Re: Text Files Shadow Of mordor *HELP* text Container
PostPosted: Sun Nov 15, 2015 12:19 pm 
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Joined: Thu Aug 14, 2014 1:17 pm
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VahapZTL wrote:
Hi. I am trying to get the Shadow of Mordor localization files to translate into my language but I dont know how to use the 010 editor. Can you please explain me step by step how to use it? Thanks for your help


i'm repack the text. I have texttool.

http://www75.zippyshare.com/v/2QQo83dN/file.html


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 Post subject: Re: Text Files Shadow Of mordor *HELP* text Container
PostPosted: Sun Sep 11, 2016 11:06 am 
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Joined: Fri Nov 07, 2014 9:19 pm
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hello pls have anyone this texttool, Mordor_Text_packer1.0.exe, unpacker and packer...anythinks...tnx

how i remake string.strdb(PC czech language) on ps3 string.strdb
tnx :)


Last edited by Gh0stBlade on Tue Sep 13, 2016 1:12 pm, edited 1 time in total.
Double post merge.


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 Post subject: Re: Text Files Shadow Of mordor *HELP* text Container
PostPosted: Fri Apr 21, 2017 10:02 pm 
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Joined: Tue Jun 30, 2009 11:35 am
Posts: 61
Has thanked: 28 times
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Link is dead. Please update v1.3 link.

MiRiKan wrote:
Great :)
in conclusion,
this is extracted texts .xlsx file:
Code:
https://mega.co.nz/#!ekAEHIDY!dMFAkn34WXb0sGFKTxQHa3jlwFbHrIfVfUXoEekM_PI

extracted at 2015.1.1.

if game updated some texts, you can just add strings with ID and text.
010 Editor will best for it.
Code:
//--------------------------------------
//--- 010 Editor ver 6 Mordor PC
// if your file formed for xbox360, just add at first line this: BigEndian();
// File: string.strdb
// Author: little fix by mirikan, original made by michalss
// Revision: 2.2
// Purpose: Shadow of Mordor text script
//--------------------------------------
local uint x,padding,dCounter;
local uint pos;
char identity[4];
uint version;
uint SizeOfHeader;
uint CountStrings;
uint dummy1;
uint textSize;
uint dummy2;

dCounter = (CountStrings*8) + (SizeOfHeader);

struct TextData {
    for (x=0;x<CountStrings;x++) {
        struct StringUniCode {
            uint TextID;
            uint TextPos;
            pos = FTell();
            FSeek(TextPos*2+dCounter);
            wstring Text [b]<open=suppress>[/b]; //it will help you whan you want extract texts via 010 Editor
            FSeek(pos);
        }data;
   }
}DATA;


<open=suppress> will help you whan you want extract texts via 010 Editor. just use this Templates and go Template Result -> Right mouse -> Expand All Nodes -> Right mouse again -> Export or Copy, as you like!

this is text repacker. easy to use :P
Please read text file README.txt before run it.
Code:
https://mega.co.nz/#!SgQiWaxL!UddGRmjjCY2ftroPkrZ5d_kNMVPAxg0s6m2EMGPS374

(sorry again! it had been problem with max-length cause c#. but fixed)
(sorry it changed 1.3 version. and tested on game)

Thanks to michalss!
Happy new year XeNTaX guys!


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 Post subject: Re: Text Files Shadow Of mordor *HELP* text Container
PostPosted: Thu Apr 27, 2017 12:47 pm 
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Joined: Tue Jun 30, 2009 11:35 am
Posts: 61
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Have thanks: 5 times
Please update v1.3 link...


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 Post subject: Re: Text Files Shadow Of mordor *HELP* text Container
PostPosted: Fri May 05, 2017 4:42 pm 
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n00b

Joined: Fri Nov 07, 2014 9:19 pm
Posts: 17
Has thanked: 4 times
Have thanks: 1 time
pls link :(



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