XeNTaX Forum Index
Forum MultiEx Commander Tools Tools Home
It is currently Fri May 26, 2017 12:45 am

All times are UTC + 1 hour




Post new topic Reply to topic  [ 168 posts ]  Go to page Previous  1 ... 8, 9, 10, 11, 12
Author Message
 Post subject: Re: 3d Models, animation importer - FatImporter
PostPosted: Tue Mar 29, 2016 12:26 am 
Offline
n00b

Joined: Mon Aug 11, 2014 2:55 pm
Posts: 15
Has thanked: 6 times
Have thanks: 1 time

lumekano wrote:
Srry For The Late.

FatImporter (Sep ) 2014

http://www.mediafire.com/download/a3ywr ... r_2014.rar

Yeah... no.. this is still the same as the previous version.

You can make the ads go away by registering



Top
 Profile  
 
 Post subject: Re: 3d Models, animation importer - FatImporter
PostPosted: Sun May 21, 2017 11:08 am 
Offline
ultra-n00b

Joined: Sun Jun 02, 2013 10:03 pm
Posts: 1
Has thanked: 0 time
Have thanks: 0 time
I can't understand this, Fatimporter isn't recognizing ANY of Dead of Alive Paradise model TRP files or animation MOT files at all, some of the TPR files appear to open but then give the error "Unknown property: "transform" in undefined" but most of the TRP files give a "Not a valid DOA Paradise Model File!" error.

When i used fatimporter's own doap.arc/doap.bin unpacker script in quickbms, it appeared to extract everything well (4843 files), but i find it strange that half of the TPR files i find on the folders doesn't have a PAR header string, which are the ones that fatimporter complains it's not a valid DOA paradise model file, but i tried to open ALL the ones having a PAR hear string one by one and ALL of them give the exact same error about the unknown transform property.

In earlier posts here on this thread i seen someone was able to import these models in fatimporter so i can't understand what i did wrong, i tried both the latest 2014 version of fatimporter here on this thread and the older 2013 version, i am using 3d studio max 2012 (which isn't the problem since fatimporter IS importing correctly models and animations from other games), and i tried the USA, EU and JAPANESE PSP versions of Dead or Alive Paradise games, always with the exact same results.

Can someone help me on this?


Top
 Profile  
 
 Post subject: Re: 3d Models, animation importer - FatImporter
PostPosted: Thu May 25, 2017 3:38 pm 
Offline
beginner

Joined: Mon Jun 14, 2010 8:24 am
Posts: 38
Has thanked: 2 times
Have thanks: 3 times
cesm20 wrote:
I can't understand this, Fatimporter isn't recognizing ANY of Dead of Alive Paradise model TRP files or
Can someone help me on this?


It seems maybe you downloaded the wrong version of the game maybe or extracted the files wrong? If you are able to run the fatimporter for other games then you should be able to import the models and animations without any problems.

It's been a long time since I dealt with this stuff but I assume you used quickbms to extract them?
The bin folder contains the animations in .mot format and the char folder contains the characters example: vay1.tpr.

It could also come down to you having an outdated version of the importer itself.


_________________
DOAX 3 - I repeat - Dead Or Alive Xtreme 3 Has been announced but we need your support to get it outside Asia - Please Sign this Petition: http://chn.ge/1Iwi1sC


Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 168 posts ]  Go to page Previous  1 ... 8, 9, 10, 11, 12

All times are UTC + 1 hour


Who is online

Users browsing this forum: No registered users and 1 guest


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group