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 Post subject: [Mac OS X, Windows] Riveal
PostPosted: Mon Dec 28, 2009 11:53 pm 
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  • NAME: Riveal
  • VERSION: 11.1
  • AUTHOR: Ron Hayter
  • CATEGORY: Sound, movie, and texture extractor
  • PLATFORM: OS X, Windows
  • UPLOAD DATE: Sep 29, 2014
  • FILESIZE: 2.1 MB (OS X), 1.4 MB (Windows)
  • DESCRIPTION:
    Riveal is a free Java application that extracts sounds, movies, and textures from the data files of the Myst series of games plus several other games.
  • GAMES SUPPORTED:
    • Myst (Mac, Windows, iOS)
    • realMYST (Mac, Windows, iOS)
    • Riven (Mac, Windows, iOS)
    • Myst III: Exile (Mac, Windows, PlayStation 2)
    • Myst IV: Revelation (Mac, Windows)
    • Myst V: End of Ages (Mac, Windows)
    • Uru: Ages Beyond Myst and Uru: Complete Chronicles (Windows)
    • Myst Online: Uru Live (Mac, Windows)
    • The Manhole (Mac)
    • The Manhole: Masterpiece Edition (Mac, Windows, iOS)
    • Cosmic Osmo and the Worlds Beyond the Mackerel (Mac, Windows)
    • Spelunx and the Caves of Mr. Seudo (Mac, Windows)
    • Myst Screen Saver (Mac, Windows)
    • Crowthistle - A Glimpse of Tir (Windows)
    • Cosmic Osmo's Hex Isle (Mac, Windows)
    • MagiQuest Online (Windows)
    • Stoneship: The Curse of a Thousand Islands (iOS)
    • Bug Chucker (iOS, Android)
    • The Journeyman Project Turbo! (Mac, Windows)
    • The Journeyman Project: Pegasus Prime (Mac, Windows)
    • The Journeyman Project 2: Buried in Time (Mac, Windows)
    • The Journeyman Project 3: Legacy of Time (Mac, Windows)
    • Alida (Mac, Windows)
    • BioShock (Mac, Windows, PlayStation 3, Xbox 360, iOS)
    • BioShock 2 (Mac, Windows, PlayStation 3, Xbox 360) + DLC
    • BioShock Infinite (Mac, Windows) + DLC
    • Borderlands (Mac, Windows) + DLC
    • Borderlands 2 (Mac, Windows) + DLC
    • Infinity Blade I, II, & III (iOS)
    • Epic Citadel (iOS)
    • Lilly Looking Through (Mac, Windows)
    • Amerzone (Mac, Windows, iOS)
    • Syberia (Mac, Windows)
    • Syberia II (Windows)
    • Dishonored (Windows)
    • Batman: Arkham Asylum (Windows)
    • Batman: Arkham City (Windows, Mac)
    • Batman: Arkham Origins (Windows, iOS)
    • Revolution 60 (iOS)
    • Tappy Chicken (iOS)
    • Epic Zen Garden (iOS)
    • most iOS apps
    • most Unity games
  • DOWNLOAD PAGE: http://rshayter.net/Riveal/


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Last edited by RonHayter on Wed Oct 29, 2014 1:11 am, edited 10 times in total.

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 Post subject: Re: [Mac OS X, Windows] Riveal
PostPosted: Tue Dec 29, 2009 12:59 am 
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Wow nice stuff! :D

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 Post subject: Re: [Mac OS X, Windows] Riveal
PostPosted: Thu Jul 15, 2010 11:51 pm 
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I updated the first post to reflect the new features in Riveal 10.0.

Ron


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 Post subject: Re: [Mac OS X, Windows] Riveal
PostPosted: Wed Aug 18, 2010 6:13 am 
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I updated the first post again for Riveal 10.1.

Ron


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 Post subject: Re: [Mac OS X, Windows] Riveal
PostPosted: Wed Oct 06, 2010 6:19 pm 
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... and again for Riveal 10.2.


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 Post subject: Re: [Mac OS X, Windows] Riveal
PostPosted: Wed Dec 22, 2010 2:10 am 
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Updated again for Riveal 10.3.

Ron


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 Post subject: Re: [Mac OS X, Windows] Riveal
PostPosted: Thu Jun 02, 2011 2:45 pm 
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Updated for Riveal 10.4.


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 Post subject: Re: [Mac OS X, Windows] Riveal
PostPosted: Tue Jun 28, 2011 9:48 pm 
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Riveal didn't extract anything from my Spelunx img.sit file. Do I need a MAC to extract from MAC files?

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 Post subject: Re: [Mac OS X, Windows] Riveal
PostPosted: Wed Jun 29, 2011 5:01 am 
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Mirrorman95 wrote:
Riveal didn't extract anything from my Spelunx img.sit file.

That is probably a StuffIt-compressed disk image, and Riveal understands neither StuffIt compression nor disk images. :)

Generally, Riveal should be used on games that have been installed onto a hard drive. There are a few cases where it understands a game's installer files but Spelunx isn't one of them.

Mirrorman95 wrote:
Do I need a MAC to extract from MAC files?

Unfortunately, that is true of many of the older (pre-OS X) Mac games, like Spelunx.

Ron


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 Post subject: Re: [Mac OS X, Windows] Riveal
PostPosted: Wed Jun 29, 2011 8:37 pm 
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Is there a StuffIt extractor that will work on it?

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 Post subject: Re: [Mac OS X, Windows] Riveal
PostPosted: Thu Jun 30, 2011 1:09 am 
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Try StuffIt Expander 2011 for Windows.


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 Post subject: Re: [Mac OS X, Windows] Riveal
PostPosted: Thu Jun 30, 2011 2:22 am 
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It always says it's been interrupted even when I have no other programs up and tells me to quit it. I installed StuffIt standard 9, but the files it extracts are a lot smaller than it says they will be, for example, all the SFX files that it says are 6-10 KB large are all 0 KB after extraction.

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 Post subject: Re: [Mac OS X, Windows] Riveal
PostPosted: Thu Jun 30, 2011 6:54 am 
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Here are the Spelunx files unstuffed: http://homepage.mac.com/rshayter/SpelunxColor.zip

These are (of course) old-fashioned multi-fork Mac files, so they look odd on a Windows system. Many of the files appear to be 0 KB, but that's just the data fork. Most of the content is actually in the resource fork. In a ZIP file, the resource fork is stored in a parallel set of files in the "__MACOSX" directory. The resource fork files all start with "._".

To save you some time, here is what Riveal (running on a Mac) extracted from Spelunx: http://homepage.mac.com/rshayter/SpelunxColorRiveal.zip

I hope this helps.

Ron


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 Post subject: Re: [Mac OS X, Windows] Riveal
PostPosted: Thu Jun 30, 2011 11:05 am 
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Thank you! Is there any program that can open those kinds of PICT files? I've tried Quicktime, Irfanview, Xnview, and none of them can open them, so can any program view them?

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 Post subject: Re: [Mac OS X, Windows] Riveal
PostPosted: Thu Jun 30, 2011 7:03 pm 
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Interesting. QuickTime could open PICT files a few years ago. I don't when or why they removed that feature.

Sorry, but I don't know of any other Windows application that can view PICTs.



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