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 Post subject: Blender NinjaRipper Addon
PostPosted: Fri Sep 30, 2016 9:00 am 
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I quickly made out a Blender add-on to import the binary *.rip files from NinjaRipper. This is a nearly 1:1 clone of the 3dsmax script. Enjoy :)

https://github.com/Dummiesman/RipImport

It supports most of the things that the 3dsmax importer supports ;)
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 Post subject: Re: Blender NinjaRipper Addon
PostPosted: Sun Oct 02, 2016 2:52 am 
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Excellent, this will be really useful!


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 Post subject: Re: Blender NinjaRipper Addon
PostPosted: Tue Jun 20, 2017 8:45 am 
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Use Ninja Ripper to import them to 3DS Max, then export them to a format usable by Blender.

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 Post subject: Re: Blender NinjaRipper Addon
PostPosted: Tue Jun 20, 2017 9:50 am 
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JenniferRussell wrote:
Use Ninja Ripper to import them to 3DS Max, then export them to a format usable by Blender.


But why use 2 pieces of software if you can use just 1?
Plus many people don't have 3DS Max, myself for example, I don't use, or like the software, I use Maya instead, but others use Blender instead.

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 Post subject: Re: Blender NinjaRipper Addon
PostPosted: Tue Jun 20, 2017 4:11 pm 
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lionheartuk wrote:
JenniferRussell wrote:
Use Ninja Ripper to import them to 3DS Max, then export them to a format usable by Blender.


But why use 2 pieces of software if you can use just 1?
Plus many people don't have 3DS Max, myself for example, I don't use, or like the software, I use Maya instead, but others use Blender instead.


Exactly. I don't know what kind of point they are trying to make. Many thanks to the maker of this useful addon.



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