XeNTaX Forum Index
Forum MultiEx Commander Tools Tools Home
It is currently Fri Nov 24, 2017 5:52 pm

All times are UTC + 1 hour




Post new topic Reply to topic  [ 4 posts ] 
Author Message
 Post subject: Silent Hill 2 extractor
PostPosted: Tue Sep 27, 2016 8:50 pm 
Offline
n00b

Joined: Sun Nov 02, 2014 3:39 pm
Posts: 15
Has thanked: 0 time
Have thanks: 10 times

I put together a tool to extract the filesystem residing in the main executable of Silent Hill 2. It pertains to all .mgf files in the /data folder.

https://github.com/Nisto/sh2ex

Currently it only supports the following versions:

- SLPM-65051 (v1.50)
- SLPM-65631 - Saigo no Uta - Konami Dendou Selection (v1.50)
- SLUS-20228 (v1.20)
- SLUS-20228GH - Greatest Hits (v2.01)
- SLES-50382 - Special Edition / The Collection (v1.10)

If there are any another versions that needs support, let me know, and I'll look into it (provided I can find the version). I have not found the original Saigo no Uta release, so I'm not sure it will work, but the executable in SLPM-65631 is named according to that release (SLPM-65098 -> SLPM_650.98), so it's possible they are identical. If anyone has that exact release (preferably physically), please let me know if it works.

You can make the ads go away by registering



Top
 Profile  
 
 Post subject: Re: Silent Hill 2 extractor
PostPosted: Sat Oct 01, 2016 8:49 pm 
Offline
advanced
User avatar

Joined: Sun Apr 15, 2012 1:08 am
Posts: 69
Has thanked: 26 times
Have thanks: 12 times
I assume this is PS2. What else are you working on for Silent Hill or Resident Evil?


Top
 Profile  
 
 Post subject: Re: Silent Hill 2 extractor
PostPosted: Mon Oct 03, 2016 1:16 am 
Offline
n00b

Joined: Sun Nov 02, 2014 3:39 pm
Posts: 15
Has thanked: 0 time
Have thanks: 10 times
Yes, it's for PS2 primarily. It's unlikely I'll ever support the Xbox versions, and if I recall correctly, the PC versions are already "extracted", right?

Apart from adding support for the E3 Demo to the extractor (thus BIN/CD support as well), I don't really have anything else in the pipeline for RE or SH. But if you are looking for something, let me know.

I'm ambitious about creating a PSF/2 set for SH2/3, but resources seem scarce for documentation on PS2 RPC (Remote Procedure Call) programming, and particularly how to use it in conjunction with the modules provided by Neill Corlett. I honestly don't even know how to go about compiling PS2 ELF executables/modules, which I would need to do in order to use sceSifBindRpc and sceSifCallRpc for... stuff.


Top
 Profile  
 
 Post subject: Re: Silent Hill 2 extractor
PostPosted: Sat Oct 22, 2016 11:10 pm 
Offline
n00b

Joined: Sun Nov 02, 2014 3:39 pm
Posts: 15
Has thanked: 0 time
Have thanks: 10 times
It now supports the E3 demo.



Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 4 posts ] 

All times are UTC + 1 hour


Who is online

Users browsing this forum: No registered users and 1 guest


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group