XeNTaX Forum Index
Forum MultiEx Commander Tools Tools Home
It is currently Thu Jul 19, 2018 6:58 am

All times are UTC + 1 hour




Post new topic Reply to topic  [ 9 posts ] 
Author Message
 Post subject: Quantum Break Tool
PostPosted: Mon Apr 11, 2016 9:16 pm 
Offline
ultra-veteran
ultra-veteran
User avatar

Joined: Sat Aug 05, 2006 2:04 pm
Posts: 329
Location: Hungary
Has thanked: 1 time
Have thanks: 132 times

Quantum Break Tool v0.2 beta: https://www.dropbox.com/s/1lqt5omo20sc2 ... l.zip?dl=0 (.Net4.6 required!)

The tool can do:
- unpack every file from bin/rmdp
- repack every file from folder into a new bin/rmdp based on the original (bin/rmdp) files
- repack .txt into text .bin
- TEX to DDS conversion

The tool cannot do, or need to be fix:
- DDS to TEX
- .packmeta/xml updating
- unpack text .bin to txt file (to avoid the steeling of unofficial translations)


If you find bug, let me know. I'll try to fix it.

You can make the ads go away by registering



Last edited by evin on Thu Apr 13, 2017 1:17 pm, edited 1 time in total.

Top
 Profile  
 
 Post subject: Re: Quantum Break Tool
PostPosted: Thu Jun 30, 2016 8:13 pm 
Offline
ultra-n00b

Joined: Mon Jul 14, 2014 8:48 pm
Posts: 1
Has thanked: 1 time
Have thanks: 0 time
Thanks for the tool!
I have a question though. When I repack 'ep999-000-en.bin' and replace the original with the new *.bin2 file the game crashes at start, before the intros. Am I doing something wrong or is it not working in the current version?


Top
 Profile  
 
 Post subject: Re: Quantum Break Tool
PostPosted: Sat Jul 09, 2016 10:43 pm 
Offline
mega-veteran
mega-veteran

Joined: Fri Aug 22, 2014 6:14 pm
Posts: 169
Has thanked: 9 times
Have thanks: 5 times
thx for tools mate :)


Top
 Profile  
 
 Post subject: Re: Quantum Break Tool
PostPosted: Sat Mar 25, 2017 6:57 am 
Offline
ultra-n00b

Joined: Sun Jul 12, 2015 10:41 am
Posts: 2
Has thanked: 2 times
Have thanks: 0 time
could you reup the tool :3 thanks


Top
 Profile  
 
 Post subject: Re: Quantum Break Tool
PostPosted: Tue Apr 04, 2017 8:24 pm 
Offline
ultra-veteran
ultra-veteran
User avatar

Joined: Sun Jul 06, 2014 6:30 am
Posts: 388
Has thanked: 86 times
Have thanks: 254 times
Edit: removed
:mrgreen:


Last edited by volfin on Thu Apr 13, 2017 5:05 pm, edited 1 time in total.

Top
 Profile  
 
 Post subject: Re: Quantum Break Tool
PostPosted: Thu Apr 13, 2017 1:17 pm 
Offline
ultra-veteran
ultra-veteran
User avatar

Joined: Sat Aug 05, 2006 2:04 pm
Posts: 329
Location: Hungary
Has thanked: 1 time
Have thanks: 132 times
nhatvpo wrote:
could you reup the tool :3 thanks


Updated. Next time PM me. :wink:


Top
 Profile  
 
 Post subject: Re: Quantum Break Tool
PostPosted: Fri Jun 16, 2017 12:45 pm 
Offline
ultra-n00b

Joined: Wed May 31, 2017 12:34 pm
Posts: 3
Has thanked: 0 time
Have thanks: 0 time
Great tool, thanks, I'll let you know if I have any bugs. For now everything's all right)


Top
 Profile  
 
 Post subject: Re: Quantum Break Tool
PostPosted: Tue Nov 21, 2017 9:07 pm 
Offline
beginner

Joined: Fri Dec 02, 2016 5:53 pm
Posts: 31
Has thanked: 17 times
Have thanks: 1 time
I can not find Kate Ogawa model
i extract ep999-000 but it's not there


Top
 Profile  
 
 Post subject: Re: Quantum Break Tool
PostPosted: Mon Apr 16, 2018 10:23 pm 
Offline
ultra-n00b
User avatar

Joined: Sat Mar 08, 2014 4:27 pm
Posts: 2
Has thanked: 0 time
Have thanks: 0 time
Thank a lot for the tool Evin !
I was able to extract all the files from the Steam version without much troubles. I used the script by Volfin to read the meshes successfully. So that's great ! :)

I have only one trouble with some DDS files however.
While the diffuse and normal (_d and _n) textures seems to be readable without issues, I'm unable to read/convert the "_s" files (which I assume are Specular textures).

I have tried the Nvidia and Microsoft command line tool without success. Even Compressor crash on them. So any idea ? Could it be possible the TEX to DDS conversion doesn't work properly ? Or is there an adequate tool ot read them ?

[EDIT] Looks like it was a classic user error. Texconv and Visual studio are able to open and convert them fine. :)



Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 9 posts ] 

All times are UTC + 1 hour


Who is online

Users browsing this forum: No registered users and 1 guest


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group