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 Post subject: Child of Eden BGSQ and SREQ (.dat) archives
PostPosted: Thu Jan 03, 2019 7:32 pm 
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Joined: Thu Feb 16, 2017 4:04 am
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Hello there!

I've been doing some digging into Child of Eden's 3D models- they seem to use some sort of compression that starts with the file header "BGSQ", has anyone seen anything like these before?

I'll send a few examples of these- it looks like it could also be an archive with models inside.
In addition, it seems the one other file format used in CoE is SREQ, which seems to be for sound effects and music (which this game has plenty of!) Looks to be another kind of archive
Included those in the link as well now, under a separate folder.

https://drive.google.com/drive/folders/ ... sp=sharing

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