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 Post subject: Latest 4A Engine texture format (compressed,headerless dds?)
PostPosted: Wed Jan 24, 2018 3:21 am 
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Hello, I'm wondering if anyone has any ideas about the texture format of the latest version of 4A Engine. There have been a few threads here for the textures from the older Metro games up to Last Light Redux:
viewtopic.php?f=21&t=4244
viewtopic.php?f=10&t=4229&start=15

The tools that worked with older games from the Metro series are here: https://github.com/nta/metro2033-tools

Sample textures (8MB): https://mega.nz/#!1FdyhazZ!xnMyYwpPygeD ... JZ4zVl9CT0

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