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 Post subject: Ghostbusters TEX converter
PostPosted: Mon Apr 26, 2010 1:08 pm 
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I have written a program that converts Ghostbusters .tex texture files to DDS. Just put the exe somewhere and drop .tex files on it. The output will go into the same folder as the .tex file.

Source code is included and can be used under the terms of the GNU GPL (basically if you want to use bits in your own code, you have to publish the code to your program under GPL also)

Next up, I am going to see if I can figure out anything about the many different model type formats (which will be a nightmare)

If anyone knows of any efforts to crack open any of the files of Ghostbusters (other than the sound files which have been covered in the other thread), please let me know.


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 Post subject: Re: Ghostbusters TEX converter
PostPosted: Wed Dec 22, 2010 2:19 pm 
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The dds files this creates are unusable (wont open) by any dds capable app I have: photoshop/paint shop/dds viewer/windows texture viewer/etc... ?


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 Post subject: Re: Ghostbusters TEX converter
PostPosted: Tue Sep 18, 2012 5:34 am 
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It works for me on the PC files but not XBOX360? Why might they be different?


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