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 Post subject: Re: Silent Hill Origins - files .TXD / .CMI
PostPosted: Wed Aug 08, 2018 10:51 pm 
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ultra-n00b

Joined: Fri Apr 13, 2018 12:22 am
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cierpa wrote:

Found out that the creator of these has a github account.
And a repository, as it turns out, filled with various old tools (including their source code): https://github.com/mbystryantsev/consolgames-tools
Indeed, there are files named "CMIViewer", "TDXViewer" right here: https://github.com/mbystryantsev/consol ... %20Origins
I haven't tested them out personally, but I hope someone (if anyone is still interested after all these years) finds them useful.

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 Post subject: Re: Silent Hill Origins - files .TXD / .CMI
PostPosted: Sat Sep 22, 2018 9:38 pm 
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ultra-n00b

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I edited the texture of "Welcome to Silent hill" sign.
Here is:

Image

I used the quickbms script of Aluigi to extract and repack the .ARC file: http://aluigi.org/bms/silent_hill_origins.bms and
some TXD tools for GTA to edit the texture, as you can see it is possible. This is the PS2 version I don't know about the PSP version.



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