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 Post subject: Silent Hill Origins - files .TXD / .CMI
PostPosted: Sun Feb 28, 2010 8:35 pm 
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Hi there!
I need help with open and edit files - .TXD and .CMI
Both are from Silent Hill Origins game on PSP. I've extract them from big file called "SH.ARC"
The file types are:
.TXD - texture file
.CMI - "map" file

http://www.sendspace.com/file/wtn7tl

Also if someone had information where I find the game font, please tell me!

Thanks a lot!

Cierpa

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 Post subject: Re: Silent Hill Origins - files .TXD / .CMI
PostPosted: Fri Mar 05, 2010 7:42 am 
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TXD = texture dictionary
This file come from RenderWare SDK. RWSDK3.7 can be found from internat, but the TXD in SillentHill is newer than RWSDK3.7


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 Post subject: Re: Silent Hill Origins - files .TXD / .CMI
PostPosted: Fri Mar 05, 2010 10:36 am 
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This game use system font(jpn0.pgf).


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 Post subject: Re: Silent Hill Origins - files .TXD / .CMI
PostPosted: Fri Mar 26, 2010 7:56 pm 
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I got the renderwware tools but theyt couldn't open the txd from sh....


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 Post subject: Re: Silent Hill Origins - files .TXD / .CMI
PostPosted: Sat Apr 10, 2010 1:15 pm 
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n00b

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How about .CMI - it's a map graphics.
And also I need to know how to edit main menu: New Game, Load Game, Options


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 Post subject: Re: Silent Hill Origins - files .TXD / .CMI
PostPosted: Sat Apr 10, 2010 3:44 pm 
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cierpa wrote:
How about .CMI - it's a map graphics.
And also I need to know how to edit main menu: New Game, Load Game, Options


Well, i believe that The New game and other texts from menu are all textures\images cuz i've translated this game and i could't find the menu texts...


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 Post subject: Re: Silent Hill Origins - files .TXD / .CMI
PostPosted: Sat Apr 10, 2010 5:42 pm 
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Quote:
Well, i believe that The New game and other texts from menu are all textures\images cuz i've translated this game and i could't find the menu texts...

And without open that files we can't make sure about that. So... In the end I (and you caws) must wait until someone check that files and find a way to edit them.


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 Post subject: Re: Silent Hill Origins - files .TXD / .CMI
PostPosted: Wed Apr 21, 2010 5:16 pm 
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cierpa wrote:
Quote:
Well, i believe that The New game and other texts from menu are all textures\images cuz i've translated this game and i could't find the menu texts...

And without open that files we can't make sure about that. So... In the end I (and you caws) must wait until someone check that files and find a way to edit them.



Are u from romhakcing.trd.br ???


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 Post subject: Re: Silent Hill Origins - files .TXD / .CMI
PostPosted: Fri Apr 23, 2010 12:10 pm 
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Nope, you mistaken me with someone. :)


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 Post subject: Re: Silent Hill Origins - files .TXD / .CMI
PostPosted: Sat Apr 24, 2010 7:58 pm 
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Older than GTA IV uses .txd files.
You could try the TXD Editor.


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 Post subject: Re: Silent Hill Origins - files .TXD / .CMI
PostPosted: Mon Apr 26, 2010 8:20 pm 
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~Doesn't work.


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 Post subject: Re: Silent Hill Origins - files .TXD / .CMI
PostPosted: Sat May 29, 2010 6:31 pm 
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Well, any progress with the cmi or txd files??


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 Post subject: Re: Silent Hill Origins - files .TXD / .CMI
PostPosted: Thu Jun 10, 2010 3:08 pm 
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Yes and No.

First YES - I found package of tools for Silent Hill Origins.
Package have a .ARC extractor, TEXTconverter, CMIViewer and TXDeditor.
I want last two tools (other I wrote myself with friend's help)

Now NO - people which created that tools want 50$ for hack programs.

More information:
http://consolgames.ru/shop


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 Post subject: Re: Silent Hill Origins - files .TXD / .CMI
PostPosted: Fri Apr 27, 2018 4:48 pm 
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any progress with the TXD files?


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 Post subject: Re: Silent Hill Origins - files .TXD / .CMI
PostPosted: Thu Jul 26, 2018 1:28 pm 
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Same problem. I modified my speedometer and now there are just rotating big white blocks in the corner. Fixes?


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