XeNTaX Forum Index
Forum MultiEx Commander Tools Tools Home
It is currently Sun Apr 23, 2017 9:05 am

All times are UTC + 1 hour

Forum rules

Please click here to view the forum rules

Post new topic Reply to topic  [ 1 post ] 
Author Message
 Post subject: Some ancient file formats
PostPosted: Thu Apr 20, 2017 11:55 pm 

Joined: Thu Apr 20, 2017 11:50 pm
Posts: 1
Has thanked: 0 time
Have thanks: 0 time

Hi there folks, long time lurker, first time poster.

I'm looking to recreate an old 1992ish game in Unity and was hoping to rip some assets out of the game. I've used Watto's game extractor to empty a DIR/001 archive. But I can't find info on the following formats:

.SHP (DOS Shapes file?)

The S and D files came from two separate games on the same engine, I think one was a sprite file and one is a 3d model variation. But i'm not sure.

I flat out have hit a dead end on this. I can't tell what programs opened these 3 file types, r3d seems to have been repurposed by Red One for their camera tech, and I can't find anything on r3s and r3d.

Since most of these are sprite or pseudo3d, I was hoping to open them natively thorugh their originator programs in DosBox or Dosemu and capture the contents to move across the Unity. Worst case, if I knew what their structure was, I could probably write up a program to translate them to 3ds or something more modern.

Any help would be appreciated, thanks.

You can make the ads go away by registering

Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 1 post ] 

All times are UTC + 1 hour

Who is online

Users browsing this forum: No registered users and 5 guests

You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group