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 Post subject: L.A. Noire (NINTENDO SWITCH) - texture
PostPosted: Wed Nov 21, 2018 3:11 pm 
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ultra-n00b

Joined: Fri Mar 25, 2011 11:47 pm
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Hello :)

Will anyone help me to convert NXTEX to DDS and then again to NXTEX? Thank you very much

Sample: https://files.fm/f/njt55xvy

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 Post subject: Re: L.A. Noire (NINTENDO SWITCH) - texture
PostPosted: Wed Nov 21, 2018 6:54 pm 
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n00b

Joined: Sun Feb 09, 2014 2:29 pm
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Hi, NSW textures are swizzled, you must use RawTextureCooker. You must set 0xOFFSET at 78 and tick Switch swizzle and r8g8b8a8_typeless, set resolution at 512*256 (256 under OFFSET) then drag and drop .nxtex file at program and hit Try and convert. It generate viewable .DDS file :) If you want know more send me PM



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