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 Post subject: Re: Converting tfd files from Star Conflict.
PostPosted: Sat Mar 10, 2018 1:33 pm 
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AceWell wrote:
okay here is Noesis python script to open your mdl-msh000 samples :D

Thank you :keke:

Some models doesn't work or has bugs, uploaded samples here.
bigship - causes error at loading.
race_1\h - have bad and missing polygons.
specialships\ship_ufo - normals looks weird (it's supported?).

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 Post subject: Re: Converting tfd files from Star Conflict.
PostPosted: Sun Mar 11, 2018 6:28 am 
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i updated the model script to open that big ship and the other LOD/parts files :D
it can also now open *.mdl-msh000 through *.mdl-msh009

the script doesn't read normals, if they are there they are stored in only 4 bytes
and i've never had success with this. i usually only focus on the meat and potatoes
but if you can tell me how to construct the normals i will try to add it to the script. :)

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 Post subject: Re: Converting tfd files from Star Conflict.
PostPosted: Sun Mar 11, 2018 9:15 am 
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AceWell wrote:
but if you can tell me how to construct the normals i will try to add it to the script. :)

Maybe one of these methods?



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