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 Post subject: Ubisoft .tga.ckd files (Wii)
PostPosted: Fri Jun 30, 2017 10:02 pm 
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I was trying to find some information on this type of files on the internet but failed. Actual header starts on 0x2d (everything before that is just some rubbish needed for a game). These files are encoded in a CMPA format and I also believe they are Little Endian. Here are some samples: link

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 Post subject: Re: Ubisoft .tga.ckd files (Wii)
PostPosted: Wed Jul 19, 2017 10:19 pm 
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Bump I guess?


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 Post subject: Re: Ubisoft .tga.ckd files (Wii)
PostPosted: Tue Aug 08, 2017 2:51 pm 
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 Post subject: Re: Ubisoft .tga.ckd files (Wii)
PostPosted: Tue Aug 29, 2017 2:12 pm 
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DDS format, compression DXT1, everything looks like it's backwards.
That's all I got:
Image

Width: 512px, Shift: 187, DXT1


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 Post subject: Re: Ubisoft .tga.ckd files (Wii)
PostPosted: Thu Aug 31, 2017 3:02 am 
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MaKiPL wrote:
DDS format, compression DXT1, everything looks like it's backwards.
That's all I got:
Image

Width: 512px, Shift: 187, DXT1


https://drive.google.com/open?id=0Bzafq ... WNYZDdlX0U

I have more examples! (I'm not the person who sent this but I know them lmao)

It would be appreciated if you could find out how to get these kind of textures as extracting wii textures for Just Dance is only possible with Dolphin texture dump.



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