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 Post subject: Re: Megatextures research
PostPosted: Sun Aug 27, 2017 4:35 pm 
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alexio614 wrote:
but what about meshes and animations? Or am I missing something?


I don't know. If you sure there's no tool for it, I can support it someday.

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 Post subject: Re: Megatextures research
PostPosted: Sun Aug 27, 2017 7:36 pm 
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daemon1 wrote:
alexio614 wrote:
but what about meshes and animations? Or am I missing something?


I don't know. If you sure there's no tool for it, I can support it someday.


All of the threads from either Facepunch or here seem to stop at the megatexture problem, so I really hope you'll get to it in the future!


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 Post subject: Re: Megatextures research
PostPosted: Fri Oct 13, 2017 4:34 pm 
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alexio614 wrote:
All of the threads from either Facepunch or here seem to stop at the megatexture problem, so I really hope you'll get to it in the future!


WHAT??? I solved the Megatexture problem months ago. This thread is about this, and also my thread on facepunch.

update: getting Evil Within 2 megatextures

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 Post subject: Re: Megatextures research
PostPosted: Sat Oct 14, 2017 4:22 pm 
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 Post subject: Re: Megatextures research
PostPosted: Mon Oct 23, 2017 9:22 pm 
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Wraith Laura tool for EW now supports both EW1 & EW2.

Same place: http://aviacreations.com/wraith/#

Not all megatexture layers are extracted yet, but its planned in next versions.



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