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 Post subject: PS4 - Swizzled and Virtualized (PRT) Textures
PostPosted: Thu Jan 12, 2017 5:30 am 
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Hello again!

after some research in ps4 game files I checked that there are some games that use DXT1 - DXT5 swizzled textures. ( Killzone, PS Playroom and others)

This swizzle method looks similar to PSvita but with some artifacts

Image

here are some samples from Killzone Shadow Fall.
the dds header in files is not original, was added by me only for preview the textures.

http://www.mediafire.com/file/afdj2c5ug ... wizzle.rar

http://www.mediafire.com/file/a4z7qbdt9 ... ody_CS.rar

maybe someone can figure out this.

thanks!

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Last edited by luxox18 on Sun Jan 15, 2017 6:46 am, edited 2 times in total.

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 Post subject: Re: PS4 - Killzone And Other Games Swizzled Textures
PostPosted: Fri Jan 13, 2017 7:41 am 
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that is how looks a texture if I use the Vita unswizzling tools but all files are virtualized.

the virtualization method used here is called PRT (Partially Resident textures)

http://twvideo01.ubm-us.net/o1/vault/gd ... tenson.pdf

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