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Dishonored 2 models and textures
http://forum.xentax.com/viewtopic.php?f=18&t=15518
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Author:  windswept [ Tue Sep 19, 2017 8:24 pm ]
Post subject:  Re: Dishonored 2 models and textures

Sure, here's a couple files it happens on. Hope that helps!

Author:  volfin [ Wed Sep 20, 2017 4:00 am ]
Post subject:  Re: Dishonored 2 models and textures

Yes, I compared the file you sent with the original one from the first Dishonored 2.

Image

As you can see, they are identical except for the 4 digit ID at the start of the file. They changed it (version #?) and that's the only difference.

I've updated the plugin to accept that as a valid model type, and both of your samples load fine.

Enjoy.

Author:  windswept [ Wed Sep 20, 2017 5:29 pm ]
Post subject:  Re: Dishonored 2 models and textures

Aaah, I see. Thanks for the update, much appreciated!

Author:  fathomprops [ Fri Sep 22, 2017 2:57 am ]
Post subject:  Re: Dishonored 2 models and textures

Hey guys!

Alright so I am new to this site, and actually joined because of this thread in particular.
I'm an amateur 3d modeler, propmaker, and carpeting and have been dying to do a real life wood carved Clockwork Soldier Head. A 3D model of this would help IMMENSELY, but for the life of me I can't figure out what you guys are doing to get these models lol.

Is there any way someone would be able to help me out with a model of a Clockwork Soldier or just his head at least, I'm working in Maya or blender so any file type that is compatible with those would be fine. I've been looking forever and trying to model my own but it never seems to be right. Any help is soooooo appreciated!

Author:  halfriv [ Wed Sep 27, 2017 1:40 am ]
Post subject:  Re: Dishonored 2 models and textures

fathomprops wrote:
Hey guys!

Alright so I am new to this site, and actually joined because of this thread in particular.
I'm an amateur 3d modeler, propmaker, and carpeting and have been dying to do a real life wood carved Clockwork Soldier Head. A 3D model of this would help IMMENSELY, but for the life of me I can't figure out what you guys are doing to get these models lol.

Is there any way someone would be able to help me out with a model of a Clockwork Soldier or just his head at least, I'm working in Maya or blender so any file type that is compatible with those would be fine. I've been looking forever and trying to model my own but it never seems to be right. Any help is soooooo appreciated!


The one titled head is just the wooden armor part, the rest of the objs are the body and the machinery in the head. When I loaded the head armor it was at the feet so i moved it up to where it seems like it's supposed to be, but it's its own file so you can move it as well. I unfortunately deleted the texture files so someone else is gonna have to help you out with that if you need them.

https://drive.google.com/open?id=0B0F51 ... DlLSXp2dkk

Author:  fathomprops [ Thu Sep 28, 2017 5:33 am ]
Post subject:  Re: Dishonored 2 models and textures

This really is great! I can't thank you enough! Ive been struggling so much with this project and this will be a huge help. Thanks again!

Author:  HooptyHaupt [ Wed Oct 11, 2017 8:50 pm ]
Post subject:  Re: Dishonored 2 models and textures

Will there be bones support sometime in the future ? The number of usable assets is pretty small, bones support would fill up that void a little bit :/

Author:  mmorfee [ Thu Oct 12, 2017 5:05 pm ]
Post subject:  Re: Dishonored 2 models and textures

Guys, where can I find modular pieces for buildings, rooms, wall panels etc? In \model\environment\archi\.. and \model\environment\buildings\ only few pieces.

Author:  HooptyHaupt [ Thu Oct 12, 2017 7:06 pm ]
Post subject:  Re: Dishonored 2 models and textures

They are packed with the maps unfortunately so there's no chance of getting them in a usable state(yet). You can get them with Ninjaripper but the UVs are destroyed beyond repair.

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