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 Post subject: Please bin to dds
PostPosted: Sat May 07, 2016 5:09 am 
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Hello!
I'm trying to convert bin to dds.
sample http://www.mediafire.com/download/r100l3in9ymka51/MSG_Side_Stories_texture_bin.7z
Image


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 Post subject: Re: Please bin to dds
PostPosted: Sat May 14, 2016 3:18 pm 
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The bin file contains more than one headerless dds. Normal & Diffuse maps and compression is DXT1.

Output looks like this:
Diffuse map
Image

Normal map
Image


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 Post subject: Re: Please bin to dds
PostPosted: Sun May 15, 2016 10:36 pm 
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what program did you use ?


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 Post subject: Re: Please bin to dds
PostPosted: Mon May 16, 2016 5:17 am 
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if you've some coding skills you could try out the MS DirectX SDK:
(did few changes to the project; but no adding of DDS headers so far)


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extracting simple models: http://forum.xentax.com/viewtopic.php?f=29&t=10894
Make_H2O-ForzaHor3-jm9.zip

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 Post subject: Re: Please bin to dds
PostPosted: Mon May 16, 2016 7:58 pm 
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here is a Noesis python script that will open all textures in your bin samples :D
*updated July 2, 2017*

supports dxt1 and dxt5


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Last edited by AceWell on Sun Jul 02, 2017 10:25 am, edited 3 times in total.

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 Post subject: Re: Please bin to dds
PostPosted: Tue May 17, 2016 6:11 pm 
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thank you very much !


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 Post subject: Re: Please bin to dds
PostPosted: Sat Oct 15, 2016 9:38 am 
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okay i assembled a proper Noesis python script to open your samples :D
i updated my previous post with the updated script so no more need to
use any the bms script here for splitting or anything . (:

edit
script updated to work with samples containing dxt5 textures from this thread
viewtopic.php?f=18&t=16483

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