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 Post subject: Syphon Filter The Omega Strain (.TDX)
PostPosted: Sat Dec 26, 2015 4:23 am 
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Hello,

I've managed to get into the .HOG files and extracted quite a few different files from Syphon Filter: The Omega Strain. Since these archives are simple to repack, I wanted to try retexturing some of the objects and clothing in the game. The .TDX files seem to be the textures, as they're the only ones found in the .HOG files that seem to be for textures, but I may be wrong.

Image

Here's the first bit of one of the .TDX files opened in a hex editor. Hopefully this could be of some use to someone more knowledgeable about texture file types since I'm clueless at this point. I'll attach the file here as well so someone can take a better look at it.

It doesn't seem to be the same TDX used in other games, such as Tony Hawk's Pro Skater 3, so none of the tools I've tried seem to open it. Thanks for reading, hope someone can come up with something!


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 Post subject: Re: Syphon Filter The Omega Strain (.TDX)
PostPosted: Sun Mar 19, 2017 3:39 am 
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Joined: Tue Mar 01, 2011 6:00 am
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It's been a long time, and I've been making some progress with changing some values in game and making some small, personal rebalance tweaks, but I have yet to sort out the texture format.

I'm still holding out hope that someone might be capable of helping me with this. It's my personal favorite PS2 game, and I'd love to have this way to keep my enjoyment. So to hopefully help whoever would decide to do me this favor, I'm attaching a few more samples from various archives around the game.


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