XeNTaX Forum Index
Forum MultiEx Commander Tools Tools Home
It is currently Sun Aug 19, 2018 2:41 am

All times are UTC + 1 hour


Forum rules


Please click here to view the forum rules



Post new topic Reply to topic  [ 22 posts ]  Go to page Previous  1, 2
Author Message
 Post subject: Re: Raw texture previewer/converter
PostPosted: Sat Aug 11, 2018 7:57 am 
Offline
ultra-n00b

Joined: Fri Aug 10, 2018 9:33 pm
Posts: 3
Has thanked: 0 time
Have thanks: 0 time














You can make the ads go away by registering

This is amazing! Thanks a lot for including the different swizzle options too!


Top
 Profile  
 
 Post subject: Re: Raw texture previewer/converter
PostPosted: Wed Aug 15, 2018 7:14 pm 
Offline
ultra-n00b

Joined: Thu Mar 08, 2018 4:55 am
Posts: 4
Has thanked: 0 time
Have thanks: 0 time
has anyone been toying with monster hunter world's textures? The diffuse and normal maps i can get to convert just fine. It's what i assume is the specular map that i'm having trouble finding the right settings for.


em101_00_eye_BML:
Image

em101_00_eye_RMT:
Image


Attachments:


You do not have the required permissions to view the files attached to this post. Register to gain access.



Top
 Profile  
 
 Post subject: Re: Raw texture previewer/converter
PostPosted: Wed Aug 15, 2018 8:52 pm 
Offline
M-M-M-Monster veteran
M-M-M-Monster veteran

Joined: Tue Mar 24, 2015 8:12 pm
Posts: 1606
Has thanked: 32 times
Have thanks: 1039 times
pox911 wrote:
It's what i assume is the specular map

BC7


Top
 Profile  
 
 Post subject: Re: Raw texture previewer/converter
PostPosted: Wed Aug 15, 2018 9:12 pm 
Offline
ultra-n00b

Joined: Thu Mar 08, 2018 4:55 am
Posts: 4
Has thanked: 0 time
Have thanks: 0 time
So it is. I had to use something else other than gimp to open it since bc7 exports didnt like gimp. Wonder if the color masks use something similar.

edit: Seems that bc7 isnt what is used though on the _RMT textures for armor. Now that i know gimp isnt the best for preview on these, here's hoping the rest is easier to poke though

edit2: seems bc1 is used for the _RMT of armor. Got to love consistency :P


Top
 Profile  
 
 Post subject: Re: Raw texture previewer/converter
PostPosted: Wed Aug 15, 2018 9:31 pm 
Offline
ultra-n00b

Joined: Fri Aug 10, 2018 9:33 pm
Posts: 3
Has thanked: 0 time
Have thanks: 0 time
Speaking of MHW, it seems the PS4 swizzling for the PS4 textures of the game (there are a bunch that aren't in PC version, hence my research) doesn't seem to work. Offset, size, format should be correct I think.


Last edited by Vuze on Wed Aug 15, 2018 9:53 pm, edited 1 time in total.

Top
 Profile  
 
 Post subject: Re: Raw texture previewer/converter
PostPosted: Wed Aug 15, 2018 9:38 pm 
Offline
M-M-M-Monster veteran
M-M-M-Monster veteran

Joined: Tue Mar 24, 2015 8:12 pm
Posts: 1606
Has thanked: 32 times
Have thanks: 1039 times
it works absolutely fine

your offset is incorrect


Last edited by daemon1 on Wed Aug 15, 2018 9:46 pm, edited 1 time in total.

Top
 Profile  
 
 Post subject: Re: Raw texture previewer/converter
PostPosted: Wed Aug 15, 2018 9:44 pm 
Offline
ultra-n00b

Joined: Fri Aug 10, 2018 9:33 pm
Posts: 3
Has thanked: 0 time
Have thanks: 0 time
Ah, got it now. Thanks for the heads up


Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 22 posts ]  Go to page Previous  1, 2

All times are UTC + 1 hour


Who is online

Users browsing this forum: No registered users and 2 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group