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 Post subject: Re: Raw texture previewer/converter
PostPosted: Sat Aug 11, 2018 7:57 am 
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ultra-n00b

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This is amazing! Thanks a lot for including the different swizzle options too!


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 Post subject: Re: Raw texture previewer/converter
PostPosted: Wed Aug 15, 2018 7:14 pm 
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has anyone been toying with monster hunter world's textures? The diffuse and normal maps i can get to convert just fine. It's what i assume is the specular map that i'm having trouble finding the right settings for.


em101_00_eye_BML:
Image

em101_00_eye_RMT:
Image


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 Post subject: Re: Raw texture previewer/converter
PostPosted: Wed Aug 15, 2018 8:52 pm 
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pox911 wrote:
It's what i assume is the specular map

BC7


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 Post subject: Re: Raw texture previewer/converter
PostPosted: Wed Aug 15, 2018 9:12 pm 
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So it is. I had to use something else other than gimp to open it since bc7 exports didnt like gimp. Wonder if the color masks use something similar.

edit: Seems that bc7 isnt what is used though on the _RMT textures for armor. Now that i know gimp isnt the best for preview on these, here's hoping the rest is easier to poke though

edit2: seems bc1 is used for the _RMT of armor. Got to love consistency :P


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 Post subject: Re: Raw texture previewer/converter
PostPosted: Wed Aug 15, 2018 9:31 pm 
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Speaking of MHW, it seems the PS4 swizzling for the PS4 textures of the game (there are a bunch that aren't in PC version, hence my research) doesn't seem to work. Offset, size, format should be correct I think.


Last edited by Vuze on Wed Aug 15, 2018 9:53 pm, edited 1 time in total.

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 Post subject: Re: Raw texture previewer/converter
PostPosted: Wed Aug 15, 2018 9:38 pm 
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it works absolutely fine

your offset is incorrect


Last edited by daemon1 on Wed Aug 15, 2018 9:46 pm, edited 1 time in total.

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 Post subject: Re: Raw texture previewer/converter
PostPosted: Wed Aug 15, 2018 9:44 pm 
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Ah, got it now. Thanks for the heads up


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 Post subject: Re: Raw texture previewer/converter
PostPosted: Wed Aug 22, 2018 8:08 am 
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Apparently there is no option for r8g8b8 when art stored is plain RGB24 and you can only choose the 32bit (r8g8b8a8) one that creates holes, I had to make a standard dds (not dx10) with said type and copy header over.

Edit: Apparently this seems to be an limitation of the DX10+++ (?) as I don't see it listed as an option in official docs for the extended dds formats either while original nvidia dds plugin lets write it to the original dds format.


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 Post subject: Re: Raw texture previewer/converter
PostPosted: Wed Aug 22, 2018 4:23 pm 
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Apollo wrote:
Apparently there is no option for r8g8b8

Edit: Apparently this seems to be an limitation of the DX10+++

yes, and it means no modern games ever use it.

You must be working with some old game (pre-dx10) ?


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 Post subject: Re: Raw texture previewer/converter
PostPosted: Thu Aug 23, 2018 12:50 am 
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This has been a very handy tool! I'm very new to this scene and am mostly stumbling around lost. Do you know how I can get it to go BACK to TEX from DDS? I'm trying to figure out the hex modification, but I'm just getting lost because I don't know enough to frame my questions properly in google, haha.


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 Post subject: Re: Raw texture previewer/converter
PostPosted: Thu Aug 23, 2018 5:25 pm 
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daemon1 wrote:
You must be working with some old game (pre-dx10) ?


Well, it was released in 2016 with Unity game engine but yeah such type was just single file.


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 Post subject: Re: Raw texture previewer/converter
PostPosted: Fri Aug 24, 2018 1:09 pm 
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n00b

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Does this tool support DXGI ASTC compression?
i've been trying to convert some textures from Mario + Rabbids: Kingdom Battle recently but have had no luck.

Stored in a DDS container with a DDS header but uses ASTC compression? it's rather...odd to me.
Best i could get was this:
Image


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 Post subject: Re: Raw texture previewer/converter
PostPosted: Fri Aug 24, 2018 4:48 pm 
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no, ASTC is not supported


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 Post subject: Re: Raw texture previewer/converter
PostPosted: Sat Aug 25, 2018 12:06 am 
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n00b

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Any chance support could be added?

Im not sure how hard this kinda thing is, but i'd greatly appreciate it :)


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 Post subject: Re: Raw texture previewer/converter
PostPosted: Wed Oct 10, 2018 7:55 am 
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Damn nice daemon1.

This one will help me on future Driveclub reversing work.

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