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 Post subject: Re: UbiSoft Audio Stream Decoder
PostPosted: Fri Sep 17, 2010 12:43 am 
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 Post subject: Re: UbiSoft Audio Stream Decoder
PostPosted: Fri Sep 17, 2010 1:32 pm 
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 Post subject: Re: UbiSoft Audio Stream Decoder
PostPosted: Wed Oct 13, 2010 2:53 pm 
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I was just working on Jame's Cameron's Avatar (PC), when I found a lot of these OGG end parts again. But this time I'm not able to reproduce the streams because there are a bunch of different OGG start parts.
How can I recognize
- which part to use?
- where to cut off the start?
Any help is highly appreciated! Thanks in advance!

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 Post subject: Re: UbiSoft Audio Stream Decoder
PostPosted: Sun Oct 31, 2010 5:57 pm 
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Any progress?
Anyone CAN unpack sound files from Splinter cell brothers?


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 Post subject: Re: UbiSoft Audio Stream Decoder
PostPosted: Tue Dec 21, 2010 3:30 am 
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I'm trying to extract the music from POP2008. I'm using the PC version of the game. However, I could only find music files in Datapcstream.forge, and not all pieces are in there. For example, the track "a fight between light and darkness" is not found in there. Does anyone know where the other files are stored?


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 Post subject: Re: UbiSoft Audio Stream Decoder
PostPosted: Wed Feb 16, 2011 1:37 am 
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 Post subject: Re: UbiSoft Audio Stream Decoder
PostPosted: Fri Feb 18, 2011 12:44 am 
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 Post subject: Re: UbiSoft Audio Stream Decoder
PostPosted: Tue Jul 12, 2011 3:34 am 
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Hello,

looking at the previous posts, how far are we from an encoder for 6-bit (XIII) files right now?

Is it possible at all?

Kind Regards


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 Post subject: Re: UbiSoft Audio Stream Decoder
PostPosted: Fri Jan 27, 2012 11:43 am 
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Hi Zench.I made to extract gameplay sound of prince of persia 2008 inclusive puzzle gameplay music.Please tell me,is any chance for extract cutscene music and main menu music A fight of light and darkness?
i scanned all files from the game but no results.
I use DecUbiSndGui 0.66
I wondering old version work but no links for downloading them.
Please answer me.My email is nitoinviorel@yahoo.com
Also tell me is any chance to extract music from Prince_of_Persia_Trilogy_3D ps3(that include all pop 1 2 3)
and tell me any chance extract pop tfs wii ps3 and xbox music?Thank you and sorry for my english.


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 Post subject: Re: UbiSoft Audio Stream Decoder
PostPosted: Sat Jan 28, 2012 5:35 pm 
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nitoiviorel wrote:
Hi Zench.I made to extract gameplay sound of prince of persia 2008 inclusive puzzle gameplay music.Please tell me,is any chance for extract cutscene music and main menu music A fight of light and darkness?
i scanned all files from the game but no results.
I use DecUbiSndGui 0.66
I wondering old version work but no links for downloading them.
Please answer me.My email is nitoinviorel@yahoo.com
Also tell me is any chance to extract music from Prince_of_Persia_Trilogy_3D ps3(that include all pop 1 2 3)
and tell me any chance extract pop tfs wii ps3 and xbox music?Thank you and sorry for my english.

I'd like to request some support for the Prince of Persia HD Trilogy as well. I've posted the sound.big archive here: viewtopic.php?f=10&t=8117


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 Post subject: Re: UbiSoft Audio Stream Decoder
PostPosted: Sat Jan 28, 2012 11:44 pm 
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ok droolie.i will wait forever that soundtracks.i have pop sot ww t2t ost(t2t are incomplete) and have ripped but t2t soundtracks ripped hear so bad with pops.that is the reason for i need to extract tracks from pop 3d.maybe that tracks are cleary without pops and scratches...thx and pray God someone ask our posts.I need very much prince of persia the two thrones soundtracks complete in good sound (wave) format.


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 Post subject: Re: UbiSoft Audio Stream Decoder
PostPosted: Sun Apr 29, 2012 2:45 am 
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Hey - trying to use this thing with the PC version of Batman: Vengeance... I can't figure out what to rip; I can get what seem to be .wav files from the maps.SM0 and strm.SM0 files, but it's just static nonsense with what sounds like the voices [my target] intermixed - albeit horribly garbled, low and unintelligible. Any help would be appreciated; rips of the bgm are up on youtube and I'm sure they were done using this.


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 Post subject: Re: UbiSoft Audio Stream Decoder
PostPosted: Sun Apr 29, 2012 6:22 am 
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JasonTodd wrote:
Hey - trying to use this thing with the PC version of Batman: Vengeance... I can't figure out what to rip; I can get what seem to be .wav files from the maps.SM0 and strm.SM0 files, but it's just static nonsense with what sounds like the voices [my target] intermixed - albeit horribly garbled, low and unintelligible. Any help would be appreciated; rips of the bgm are up on youtube and I'm sure they were done using this.
Oh my god, you found some more of that stuff like from the PC version Splinter Cell 1 and XIII. Will investigate immediately. 8)

(Yes, I came out of hiding to post this :D )

Update edit: As usual, the problem is a bug in DecUbiSnd. Expect a new version sometime soon (there will be other stuff I'm adding too). Thanks for the tip. I really like seeing this particular format. :wink:

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 Post subject: Re: UbiSoft Audio Stream Decoder
PostPosted: Sun Apr 29, 2012 12:08 pm 
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Awesome, I'll stay tuned.


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 Post subject: Re: UbiSoft Audio Stream Decoder
PostPosted: Wed Sep 05, 2012 5:32 pm 
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Help me extract sound from nintendo ds file.pop the fallen king 2008
I wanna see what music they put in nintendo ds pop.
here is the link:Zench or anybody help me!
http://www.mediafire.com/?cjwneq84s0yxqk2

edit;
here is the tool who can extract content from nintendo ds file.


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Last edited by nitoiviorel on Thu Sep 20, 2012 12:10 pm, edited 1 time in total.

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