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 Post subject: [Resident Evil 5] - .FWSE format sound effects
PostPosted: Mon Apr 30, 2018 3:15 pm 
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ultra-n00b

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Hello everyone!

I have a question, is there any tool capable of CONVERTING .FWSE format audio files to .WAV?

I have looked everywhere into it but I can't seem to find any. I am also 0% skilled with coding so writing a tool myself would be nearly impossible (trust me, I tried coding a calculator in C++ once and I got a headache after 4 hours of trying).

Thank you very much for your answer,

Amy.

EDIT:

File sample: http://www.mediafire.com/file/z6yw34qbspe3e56/25.FWSE

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 Post subject: Re: [Resident Evil 5] - .FWSE format sound effects
PostPosted: Sun May 13, 2018 7:49 am 
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I would like to see this aswell, i tried to make some understanding over the fwse format with no sucess, i have no idea about coding neither but i have the hope that someone with the right skills can figure this out, thanks for read my message


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 Post subject: Re: [Resident Evil 5] - .FWSE format sound effects
PostPosted: Sun May 20, 2018 2:11 pm 
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MTF v1 games were always used ADPCM, Vorbis and SE codecs, my knowlege of audio codecs is very limited, so I don't know what SE codec really means.

Code:
   uint ID;
   uint Version;
   uint fileSize;
   uint bufferOffset;
   uint numChannels;
   uint numSamples;
   uint sampleRate;
   uint sampleDepth;
   char palette[992]; //4bit?


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 Post subject: Re: [Resident Evil 5] - .FWSE format sound effects
PostPosted: Tue May 29, 2018 10:02 am 
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ultra-n00b

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PredatorCZ wrote:
MTF v1 games were always used ADPCM, Vorbis and SE codecs, my knowlege of audio codecs is very limited, so I don't know what SE codec really means.

Code:
   uint ID;
   uint Version;
   uint fileSize;
   uint bufferOffset;
   uint numChannels;
   uint numSamples;
   uint sampleRate;
   uint sampleDepth;
   char palette[992]; //4bit?

thanks so much, do you think that it'll be possible to write a tool to handle in specific this formar? I tried to talk to Gh0stBlade (he have experience writing tools for this format) about this and he said that he have a tool but he have no intentions on sharing it, so if anyone could help me i could even pay for it.


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 Post subject: Re: [Resident Evil 5] - .FWSE format sound effects
PostPosted: Wed May 30, 2018 9:31 am 
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ultra-n00b

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zac43 wrote:
i could even pay for it.

+1



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