XeNTaX Forum Index
Forum MultiEx Commander Tools Tools Home
It is currently Fri Feb 23, 2018 8:19 am

All times are UTC + 1 hour


Forum rules


Please click here to view the forum rules



Post new topic Reply to topic  [ 13 posts ] 
Author Message
 Post subject: Brute Force (XBOX 2003) - Where are the weapon/misc sounds?
PostPosted: Tue Sep 05, 2017 10:14 pm 
Offline
advanced

Joined: Fri Mar 04, 2016 9:26 pm
Posts: 52
Has thanked: 4 times
Have thanks: 2 times

Hello, Xentax! I have gone back to ripping files from an adored classic of my childhood, Brute Force. The weapons sounded really memorable, however I simply cannot find where the sound folder/archive for the weapon/misc sound effects is... The ones I suspected that contained them cannot be opened despite being .xwb or .bin. Please check the files I have uploaded on Dropbox and give me a heads up! Thank you in advance! :D

P.S: If anyone knows where the models are stored and how to extract them, please let me know! :) :mrgreen:

You can make the ads go away by registering



Top
 Profile  
 
 Post subject: Re: Brute Force (XBOX 2003) - Where are the weapon/misc soun
PostPosted: Tue Sep 12, 2017 1:00 pm 
Offline
advanced

Joined: Fri Mar 04, 2016 9:26 pm
Posts: 52
Has thanked: 4 times
Have thanks: 2 times
*bump* Anyone, please? :(


Top
 Profile  
 
 Post subject: Re: Brute Force (XBOX 2003) - Where are the weapon/misc soun
PostPosted: Tue Sep 12, 2017 7:15 pm 
Offline
ultra-n00b

Joined: Tue Sep 12, 2017 7:11 pm
Posts: 1
Has thanked: 0 time
Have thanks: 0 time
I am waiting too

_________________
مباشر الراجحي | فشار


Top
 Profile  
 
 Post subject: Re: Brute Force (XBOX 2003) - Where are the weapon/misc soun
PostPosted: Mon Sep 18, 2017 12:04 pm 
Offline
advanced

Joined: Fri Mar 04, 2016 9:26 pm
Posts: 52
Has thanked: 4 times
Have thanks: 2 times
*bump* Sorry for the multiple bumps but I'm really in need of knowing how to extract those sound effects, they're really unique and sound great..


Top
 Profile  
 
 Post subject: Re: Brute Force (XBOX 2003) - Where are the weapon/misc soun
PostPosted: Fri Oct 06, 2017 4:38 pm 
Offline
ultra-n00b

Joined: Fri Oct 06, 2017 4:34 pm
Posts: 1
Has thanked: 0 time
Have thanks: 0 time
good sound effect

_________________
bank of baroda login | pnb india net banking


Top
 Profile  
 
 Post subject: Re: Brute Force (XBOX 2003) - Where are the weapon/misc soun
PostPosted: Tue Nov 07, 2017 9:25 pm 
Offline
advanced

Joined: Fri Mar 04, 2016 9:26 pm
Posts: 52
Has thanked: 4 times
Have thanks: 2 times
Still no idea, anyone? :c


Top
 Profile  
 
 Post subject: Re: Brute Force (XBOX 2003) - Where are the weapon/misc soun
PostPosted: Mon Nov 27, 2017 8:33 pm 
Offline
ultra-veteran
ultra-veteran

Joined: Wed Dec 14, 2011 5:46 pm
Posts: 321
Has thanked: 130 times
Have thanks: 111 times
Sorry that I can't shed much light on the subject. I don't know jack outside of the couple of formats that I've worked with least of all audio.

From the samples, I'm guessing that the bulk of the data is inside the mp_common folder. All of the other sound folders have files too small for anything relevant, but they could be just file headers. Maybe combining those with the other xwb files may yield something.

The info in the mp_common folder comes in pairs, so one file could be index while the other is actual data. For example the sound files are paired as mem/xwb. I initially though one of the two may still be compressed, but I don't know compression well enough to say that with certainty.

Files in the character folder may be indexes as well if not the specific actual data if not in the mp_common folder.

Are there tools for xwb files that I could test? Hopefully there is some knowledge out there somewhere because this was totally an underrated game, and the OG Xbox could always use some extraction love.


Top
 Profile  
 
 Post subject: Re: Brute Force (XBOX 2003) - Where are the weapon/misc soun
PostPosted: Sun Jan 28, 2018 11:58 am 
Offline
advanced

Joined: Fri Mar 04, 2016 9:26 pm
Posts: 52
Has thanked: 4 times
Have thanks: 2 times
Protocol X27 wrote:
Sorry that I can't shed much light on the subject. I don't know jack outside of the couple of formats that I've worked with least of all audio.

From the samples, I'm guessing that the bulk of the data is inside the mp_common folder. All of the other sound folders have files too small for anything relevant, but they could be just file headers. Maybe combining those with the other xwb files may yield something.

The info in the mp_common folder comes in pairs, so one file could be index while the other is actual data. For example the sound files are paired as mem/xwb. I initially though one of the two may still be compressed, but I don't know compression well enough to say that with certainty.

Files in the character folder may be indexes as well if not the specific actual data if not in the mp_common folder.

Are there tools for xwb files that I could test? Hopefully there is some knowledge out there somewhere because this was totally an underrated game, and the OG Xbox could always use some extraction love.


Hey! Sorry I didn't answer... I assumed this thread was dead and nothing could possibly be done for this anymore.. The best tool for .xwb files is definitely EkszBox-ABX. Thanks for helping out!


Top
 Profile  
 
 Post subject: Re: Brute Force (XBOX 2003) - Where are the weapon/misc soun
PostPosted: Tue Jan 30, 2018 2:52 am 
Offline
veteran

Joined: Sun May 09, 2010 8:54 pm
Posts: 80
Has thanked: 0 time
Have thanks: 11 times
Generally, XWB banks can be played directly with vgmstream due to a neat feature incorporated not too long ago that can do “subsongs” so don’t forget to grab the latest release.

But if you must split the XWB into smaller files, bnnm created a tool for such purposes: https://github.com/bnnm/vgmstream-builds/blob/master/bin/xwb_split.zip


Top
 Profile  
 
 Post subject: Re: Brute Force (XBOX 2003) - Where are the weapon/misc soun
PostPosted: Wed Jan 31, 2018 8:47 pm 
Offline
advanced

Joined: Fri Mar 04, 2016 9:26 pm
Posts: 52
Has thanked: 4 times
Have thanks: 2 times
Thank you! I tried using it, but nothing happens, at least for me...


Top
 Profile  
 
 Post subject: Re: Brute Force (XBOX 2003) - Where are the weapon/misc soun
PostPosted: Thu Feb 01, 2018 7:29 pm 
Offline
ultra-n00b

Joined: Thu Nov 09, 2017 11:43 pm
Posts: 7
Has thanked: 0 time
Have thanks: 1 time
The XWB are empty. Sound data is in those sounds-xxxxx.mem while sounds-xxxxxx.xmb has the index to individial sounds.

Here is a quick way to play them: to unzip this file in the folder, rename the .mem to .vgmstream and play with vgmstream.

Extracting individual sounds would need for somebody to create a .bms parsing the .xmb, I think this is adecuate for now as you can convert to wav and edit.

I guessed the sample rate, you can change it in the unzipped .txth (open as a text file).


Top
 Profile  
 
 Post subject: Re: Brute Force (XBOX 2003) - Where are the weapon/misc soun
PostPosted: Thu Feb 01, 2018 11:55 pm 
Offline
advanced

Joined: Fri Mar 04, 2016 9:26 pm
Posts: 52
Has thanked: 4 times
Have thanks: 2 times
[list=][/list]

Wow, thanks, I'm trying to figure it out and it's really tricky... I wish I could just get all the files in .wav format and get it over with..


Top
 Profile  
 
 Post subject: Re: Brute Force (XBOX 2003) - Where are the weapon/misc soun
PostPosted: Sat Feb 03, 2018 7:30 pm 
Offline
advanced

Joined: Fri Mar 04, 2016 9:26 pm
Posts: 52
Has thanked: 4 times
Have thanks: 2 times
Sorry for the double post, but can you post a detailed step by step tutorial of how to get the files? Where do I get vgmstream and what version do I need, what else is needed to download, how do I use the program and rip the files, etc. It'd be much appreciated



Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 13 posts ] 

All times are UTC + 1 hour


Who is online

Users browsing this forum: No registered users and 1 guest


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group