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 Post subject: Ori and the blind forest audio dump
PostPosted: Sat Apr 22, 2017 3:30 am 
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ultra-n00b

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Heya, as the title says, I am looking for a full audio dump, or a method of browsing the audio files of the game.

I go by Ori irl and most places, and I want the sound clip of Sein saying Ori to set as my text tone :P

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 Post subject: Re: Ori and the blind forest audio dump
PostPosted: Sat Apr 22, 2017 5:17 am 
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You can use Unity Studio to extract the .fsb files

Use the latest vgmstream to listen/convert them into .wav files


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 Post subject: Re: Ori and the blind forest audio dump
PostPosted: Sat Apr 22, 2017 5:34 am 
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ultra-n00b

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Thanks, Unity studio successfully allows me to view the files, but I am having trouble locating the fsb files


also no matter what file I click on, and when I try to extract, I get "unhandled exception has occured"


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 Post subject: Re: Ori and the blind forest audio dump
PostPosted: Sat Apr 22, 2017 11:33 am 
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File > Load Folder > and open the "ori_data" or "oriDE_data" folder

Once it finishes loading all the files, go to the "Assets List" tab and sort them by type. Audio Clip should be near the top.

Highlight all the audio clips and go to Export > Selected assets and choose an output directory.

Playback / convert with vgmstream.


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 Post subject: Re: Ori and the blind forest audio dump
PostPosted: Sat Apr 22, 2017 6:16 pm 
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ultra-n00b

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Quote:
File > Load Folder > and open the "ori_data" or "oriDE_data" folder

Once it finishes loading all the files, go to the "Assets List" tab and sort them by type. Audio Clip should be near the top.

Highlight all the audio clips and go to Export > Selected assets and choose an output directory.



I tried this exactly, step by step, and when I first highlight the files, and when I start the export, I get "unhandled exception has occured". I can click continue or quit, and if I click continue, it just doesn't export any files... it creates the directory I want them exported to, but it is empty :(

This is the error I get when I try to export:

Code:
************** Exception Text **************
System.OverflowException: Arithmetic operation resulted in an overflow.
   at Unity_Studio.AudioClip..ctor(AssetPreloadData preloadData, Boolean readSwitch)
   at Unity_Studio.UnityStudioForm.ExportAsset(AssetPreloadData asset, String exportPath)
   at Unity_Studio.UnityStudioForm.ExportFiltered(List`1 filteredAssetList, String selectedPath, Int32 groupFiles)
   at Unity_Studio.UnityStudioForm.ExportAssets_Click(Object sender, EventArgs e)
   at System.Windows.Forms.ToolStripItem.RaiseEvent(Object key, EventArgs e)
   at System.Windows.Forms.ToolStripMenuItem.OnClick(EventArgs e)
   at System.Windows.Forms.ToolStripItem.HandleClick(EventArgs e)
   at System.Windows.Forms.ToolStripItem.HandleMouseUp(MouseEventArgs e)
   at System.Windows.Forms.ToolStripItem.FireEventInteractive(EventArgs e, ToolStripItemEventType met)
   at System.Windows.Forms.ToolStripItem.FireEvent(EventArgs e, ToolStripItemEventType met)
   at System.Windows.Forms.ToolStrip.OnMouseUp(MouseEventArgs mea)
   at System.Windows.Forms.ToolStripDropDown.OnMouseUp(MouseEventArgs mea)
   at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
   at System.Windows.Forms.Control.WndProc(Message& m)
   at System.Windows.Forms.ScrollableControl.WndProc(Message& m)
   at System.Windows.Forms.ToolStrip.WndProc(Message& m)
   at System.Windows.Forms.ToolStripDropDown.WndProc(Message& m)
   at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
   at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
   at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


************** Loaded Assemblies **************
mscorlib
    Assembly Version: 4.0.0.0
    Win32 Version: 4.6.81.0 built by: NETFXREL2
    CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v4.0.30319/mscorlib.dll
----------------------------------------
Unity Studio
    Assembly Version: 0.5.0.0
    Win32 Version: 0.0.0.0
    CodeBase: file:///C:/Users/OtterPop/Desktop/Unity%20Studio/Unity%20Studio.exe
----------------------------------------
System.Core
    Assembly Version: 4.0.0.0
    Win32 Version: 4.6.81.0 built by: NETFXREL2
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll
----------------------------------------
System
    Assembly Version: 4.0.0.0
    Win32 Version: 4.6.81.0 built by: NETFXREL2
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Windows.Forms
    Assembly Version: 4.0.0.0
    Win32 Version: 4.6.81.0 built by: NETFXREL2
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System.Drawing
    Assembly Version: 4.0.0.0
    Win32 Version: 4.6.81.0 built by: NETFXREL2
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
System.Configuration
    Assembly Version: 4.0.0.0
    Win32 Version: 4.6.81.0 built by: NETFXREL2
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
----------------------------------------
System.Xml
    Assembly Version: 4.0.0.0
    Win32 Version: 4.6.81.0 built by: NETFXREL2
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
System.Web.Extensions
    Assembly Version: 4.0.0.0
    Win32 Version: 4.6.81.0
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Web.Extensions/v4.0_4.0.0.0__31bf3856ad364e35/System.Web.Extensions.dll
----------------------------------------
System.Web
    Assembly Version: 4.0.0.0
    Win32 Version: 4.6.81.0 built by: NETFXREL2
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_32/System.Web/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Web.dll
----------------------------------------


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 Post subject: Ori And The Blind Forest (Original Streams)
PostPosted: Sun Apr 23, 2017 3:36 am 
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ultra-veteran
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I'll just send you the audio files then. Might be the easiest way to do it.


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 Post subject: Re: Ori And The Blind Forest (Original Streams)
PostPosted: Sun Apr 23, 2017 6:57 am 
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ultra-n00b

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brendan19 wrote:
I'll just send you the audio files then. Might be the easiest way to do it.



Thanks again man, also its funny that the specific file I was looking for was conveniently titled "oriSpeechOriSaysOriUrgentShortA #542092"

for anyone else doing stuff with Ori's sound files, Sein and Ori's names in the asset's are swapped, possibly implying that the game might have been called 'Sein and the blind forest' at one point.



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