XeNTaX Forum Index
Forum MultiEx Commander Tools Tools Home
It is currently Mon May 29, 2017 3:21 am

All times are UTC + 1 hour


Forum rules


Please click here to view the forum rules



Post new topic Reply to topic  [ 1 post ] 
Author Message
 Post subject: Getting WAV files from Moto Racer to play
PostPosted: Sun Feb 19, 2017 9:22 pm 
Offline
ultra-n00b

Joined: Sun Feb 19, 2017 8:20 pm
Posts: 1
Has thanked: 0 time
Have thanks: 0 time

Hey guys,

Amazing forum, just found out about it seconds ago while googling for solution to my problem here. I just had a fit of nostalgia and wanted to get some sounds from this game for my phone, and I managed to extract it from BKF.

I have plenty of WAV files in 8-bit and 16-bit folder now, and they are properly named so my guess is this are the files that contain one of those sound effects. The thing is they don't play in WinAmp or any other player.

So I went to Audition and tried "Import Raw" but no matter what option I choose, I get buzzing noise. I presume I would need to know exact properties of the wav to get it to play, sample rate, encoding? I did set the byte order to Little-Endian (as per this page http://wiki.xentax.com/index.php/Motoracer) but that didn't help.

I don't know if this is "illegal" - but here's one of the wav files from the extracted BKF. If this is not permitted I will delete it from Dropbox immediately. https://dl.dropboxusercontent.com/u/47884416/YEAAH.WAV

Thanks for any ideas on tackling this problem :D

You can make the ads go away by registering





Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 1 post ] 

All times are UTC + 1 hour


Who is online

Users browsing this forum: No registered users and 2 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group