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 Post subject: Assassin's Creed II and Revelations
PostPosted: Thu Mar 17, 2016 5:36 pm 
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Hello, could someone help me please?

I tried to extract sounds_sfx.pck and then convert into .ogg but after running .ogg file in the (VLC players, Media Player Classic HC or foobar2000) I can only hear creaking.

Assassin's Creed Revelations
There are 5 files from the sounds_sfx.pck

Code:
http://www.filedropper.com/02_9


Thank you very much for your help!


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 Post subject: Re: Assassin's Creed II and Revelations
PostPosted: Thu Mar 17, 2016 7:20 pm 
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I think you don't understand how wwise banks work.

From these 5 files, 4 files are proper 6-ch music files, all converted ok with OLD codebooks.

And the first file is probably the result of your attempt to extract the prefetch data from the sound bank. This contains about 300 prefetch blocks, combined in one file. Some of them are playable, because the sound is short, and was fully prefetched. Some are just the beginning of the big file that must be somewhere else.


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 Post subject: Re: Assassin's Creed II and Revelations
PostPosted: Thu Mar 17, 2016 7:34 pm 
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In short: you extracted these files wrong.


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 Post subject: Re: Assassin's Creed II and Revelations
PostPosted: Thu Mar 17, 2016 7:35 pm 
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I can upload the whole file sounds_sfx.pck because I have no clue what to do.

or

if you would be so kind and wrote me what to do, step by step.

These 5 files are just a part of 19 971 files. What I extracted.

Thanks!


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 Post subject: Re: Assassin's Creed II and Revelations
PostPosted: Thu Mar 17, 2016 7:41 pm 
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What did you use to extract them?


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 Post subject: Re: Assassin's Creed II and Revelations
PostPosted: Thu Mar 17, 2016 7:45 pm 
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I have there 3 extractor, but I think I used this:

Wwise-Unpacker-1.0
Code:
http://www.filedropper.com/wwise-unpacker-10


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 Post subject: Re: Assassin's Creed II and Revelations
PostPosted: Thu Mar 17, 2016 8:17 pm 
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Just use another one of those 3.


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 Post subject: Re: Assassin's Creed II and Revelations
PostPosted: Thu Mar 17, 2016 8:30 pm 
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Assassin's_Creed_Rogue_Voice_unpacker_V1.00
Wwise_PCK_Decoding
Wwise-Unpacker-1.0
Wwise-Unpacker-master
Nova software extractor

There are all of the extractors
Code:
http://www.filedropper.com/extractor


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 Post subject: Re: Assassin's Creed II and Revelations
PostPosted: Thu Mar 17, 2016 9:26 pm 
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I have a feeling that none of these will be able to decode all sounds. You can have most of 17000 files working with Wwise_PCK_Decoding, but still will be missing some 1000's of them.

What's the total size of sounds_sfx.pck ?


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 Post subject: Re: Assassin's Creed II and Revelations
PostPosted: Thu Mar 17, 2016 9:44 pm 
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sounds_sfx.pck --> 1 111 710 231 k

After extraction have all files .wav --> 1 088 876 628 k

in sounds_sfx.pck there are also .txt files


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 Post subject: Re: Assassin's Creed II and Revelations
PostPosted: Fri Mar 18, 2016 6:18 pm 
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As I expected, the file has BNK files inside in addition to usual WAV files. And that's why all extractors fail with it.

I can't download the file to the end yet, it's slow and always fails in the middle.


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 Post subject: Re: Assassin's Creed II and Revelations
PostPosted: Fri Mar 18, 2016 6:44 pm 
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Should I the file upload somewhere else ? But I do not know where.


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 Post subject: Re: Assassin's Creed II and Revelations
PostPosted: Fri Mar 18, 2016 8:40 pm 
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Ok, I got 20961 files from this, and NO .txt files. Just wait while I'll sort this all out


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 Post subject: Re: Assassin's Creed II and Revelations
PostPosted: Fri Mar 18, 2016 9:00 pm 
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Drop the pck file into this tool, and it will extract all BNK & WAV files from it.

Then use BNKEXTR (you have it) on BNK files.

Then use ww2ogg and revorb on all WAV files you get after that. (You should have batch files for this somewhere inside your other extractors)

Then delete all WAV files, and you must have 20961 playable ogg files left.


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 Post subject: Re: Assassin's Creed II and Revelations
PostPosted: Fri Mar 18, 2016 9:02 pm 
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There are .txt files and some other formats in sounds_sfx.pck

Image


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