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 Post subject: Re: (PC) Mega Man X8 WSX/WPG
PostPosted: Mon May 13, 2013 3:25 am 
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I manage to grab the texture from wpg using your ripper.zip

things that left are how to extract the 3D model from the WSX ??? How can you got that nice result ???


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 Post subject: Re: (PC) Mega Man X8 WSX/WPG
PostPosted: Fri Aug 22, 2014 2:52 pm 
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mariokart64n wrote:
the wsx filesystem looks simple
LONG: Count
LONG: Data Size
LONG: Offsets (Loop*Count)

I broke down wsx and examined the parts individually.. each part is different, and I haven't found out what all the components do.

anyway I did find the geometry component, holding the vertex info. but I'm not sure how to read through the file yet. just as a test I hardcoded the offset and imported the vertex data.

Image

in file:PL_A.wsx @ 0xFBE6, each vertex definition is 60bytes long. XYZ,nX,nY,nZ,N,U,V
at that particular offset the count was 6974, I need to back trace the number to see where the geometry definitions are stored.


how did you get and extract axl mesh?


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 Post subject: Re: (PC) Mega Man X8 WSX/WPG
PostPosted: Wed Jun 01, 2016 5:20 pm 
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I was able to make a tool for this. It's almost done.

Image

UVs and textures also work.

Image


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 Post subject: Re: (PC) Mega Man X8 WSX/WPG
PostPosted: Thu Jun 02, 2016 5:18 pm 
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This is the tool for Mega Man X8 Models

First use it on WSX file, you'll get all files split, including animations and whatever is there.

Then, use the same tool on the extracted files and it will only convert those which are models to OBJ files.

Or just run batch file to try and convert them all to OBJ.


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 Post subject: Re: (PC) Mega Man X8 WSX/WPG
PostPosted: Wed Jun 15, 2016 8:11 pm 
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[bruce] (me being the ninja getting knocked down)

ok so. For someone less brainy like me, how can I fix the way certain textures are displayed?

The tools work great, but the textures, while they appear correct in their thumbnail image,
if I open them up in any photoshop or xnview some are transparent and bright green and/or a little distorted.
Is there way to get those textures looking correct like their thumbnails do?



(To be more specific the images look ok in Explorer, but not in image editors, viewers or 3D apps)


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 Post subject: Re: (PC) Mega Man X8 WSX/WPG
PostPosted: Wed Jun 15, 2016 8:28 pm 
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GhostTrain wrote:
The tools work great, but the textures...


Yes, these are not exactly correct BMP files. I was opening them with paint and saving back to correct this.


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 Post subject: Re: (PC) Mega Man X8 WSX/WPG
PostPosted: Thu Jun 16, 2016 12:53 am 
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So I drag and dropped a wsx file into the tool and got a bunch of .dat files.

How do I view them?


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 Post subject: Re: (PC) Mega Man X8 WSX/WPG
PostPosted: Thu Jun 16, 2016 4:47 am 
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daemon1 wrote:
GhostTrain wrote:
The tools work great, but the textures...


Yes, these are not exactly correct BMP files. I was opening them with paint and saving back to correct this.


Oh! Perfect! That did the trick. Best fix ever. Thanks


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 Post subject: Re: (PC) Mega Man X8 WSX/WPG
PostPosted: Thu Jun 16, 2016 4:11 pm 
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kinlyki wrote:
So I drag and dropped a wsx file into the tool and got a bunch of .dat files.

How do I view them?


daemon1 wrote:
This is the tool for Mega Man X8 Models

First use it on WSX file, you'll get all files split, including animations and whatever is there.

Then, use the same tool on the extracted files and it will only convert those which are models to OBJ files.

Or just run batch file to try and convert them all to OBJ.


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 Post subject: Re: (PC) Mega Man X8 WSX/WPG
PostPosted: Sat Aug 20, 2016 2:52 pm 
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Does anyone know where the models for those gems things that fly around Lumine's first form are?


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 Post subject: Re: (PC) Mega Man X8 WSX/WPG
PostPosted: Sun Dec 04, 2016 7:26 pm 
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Hi, for some reason I'm unable to extract anything from the WSX files. I'm dragging the WSX onto the exe but it just crashes. (Image below)

https://drive.google.com/file/d/0B8PW-L ... sp=sharing


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 Post subject: Re: (PC) Mega Man X8 WSX/WPG
PostPosted: Sun Dec 04, 2016 7:47 pm 
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Access denied. Put this into another folder (not program files) and run. Or run cmd as admin


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 Post subject: Re: (PC) Mega Man X8 WSX/WPG
PostPosted: Sun Dec 04, 2016 10:07 pm 
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daemon1 wrote:
Access denied. Put this into another folder (not program files) and run. Or run cmd as admin

I've tried putting both the exe and a wsx into other folders such as Documents and C:\Folder but I get the same crash and there's no change when using the command line either.

https://drive.google.com/file/d/0B8PW-L ... sp=sharing


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 Post subject: Re: (PC) Mega Man X8 WSX/WPG
PostPosted: Mon Dec 05, 2016 8:41 am 
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Configure your system so the tool can open the file. Because still access denied.


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 Post subject: Re: (PC) Mega Man X8 WSX/WPG
PostPosted: Mon Dec 05, 2016 9:17 pm 
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Oh I figured it out, the files were set to Read Only. Thanks. :)


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