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 Post subject: kingdom heroes online
PostPosted: Thu Jan 22, 2015 4:52 pm 
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RPGViewer tools have been extracted by this free online game files but can not import the model. Here is the full client (4.7g) Download
1、http://kh2.uj.com.tw/download_file.aspx?d_kind=main&d_id=0000016&d_sub_id=197
2、http://kh2.uj.com.tw/download_file.aspx?d_kind=main&d_id=0000016&d_sub_id=198
3、http://kh2.uj.com.tw/download_file.aspx?d_kind=main&d_id=0000016&d_sub_id=199
4、http://kh2.uj.com.tw/download_file.aspx?d_kind=main&d_id=0000016&d_sub_id=200
5、http://kh2.uj.com.tw/download_file.aspx?d_kind=main&d_id=0000016&d_sub_id=201

Here is my model files have been extracted samples
https://onedrive.live.com/redir?resid=6 ... =file%2c7z


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 Post subject: Re: kingdom heroes online
PostPosted: Thu Jan 22, 2015 7:15 pm 
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mesh format similar to Chuang Shi:


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Bigchillghost, Reverse Engineering a Game Model: http://forum.xentax.com/viewtopic.php?f=29&t=17889
extracting simple models: http://forum.xentax.com/viewtopic.php?f=29&t=10894
Make_H2O-ForzaHor3-jm9.zip


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 Post subject: Re: kingdom heroes online
PostPosted: Thu Jan 22, 2015 8:06 pm 
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shakotay2 wrote:
mesh format similar to Chuang Shi:

Thank you very much for your help


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 Post subject: Re: kingdom heroes online
PostPosted: Fri Jan 23, 2015 6:58 pm 
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Hi

@shakotay2
I saw this game format in World of Tanks too.

I tried model viewer for tanks but not working.
Here is importer for models from this game.
It requires Blender249 and Python26.
How to import:
1.unpack importer
2.run Blender249.blend
3.in Blender Text Window press alt+p and select visual files for textured meshes with skinweights and pose skeleton

It don't imports bind skeleton, so meshes and skinweights don't match with pose skeleton.
I don't know how to find animations for models.


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 Post subject: Re: kingdom heroes online
PostPosted: Sat Jan 24, 2015 4:26 pm 
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Szkaradek123 wrote:
Hi

@shakotay2
I saw this game format in World of Tanks too.

I tried model viewer for tanks but not working.
Here is importer for models from this game.
It requires Blender249 and Python26.
How to import:
1.unpack importer
2.run Blender249.blend
3.in Blender Text Window press alt+p and select visual files for textured meshes with skinweights and pose skeleton

It don't imports bind skeleton, so meshes and skinweights don't match with pose skeleton.
I don't know how to find animations for models.
Hi Szkaradek123 My friend thank you very much for your help, the script runs perfectly, cool


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 Post subject: Re: kingdom heroes online
PostPosted: Sat May 16, 2015 6:12 pm 
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many interesting this game, many thanks for that, grateful shaka.


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 Post subject: Re: kingdom heroes online
PostPosted: Fri Feb 09, 2018 7:28 am 
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Szkaradek123 wrote:
Hi

@shakotay2
I saw this game format in World of Tanks too.

I tried model viewer for tanks but not working.
Here is importer for models from this game.
It requires Blender249 and Python26.
How to import:
1.unpack importer
2.run Blender249.blend
3.in Blender Text Window press alt+p and select visual files for textured meshes with skinweights and pose skeleton

It don't imports bind skeleton, so meshes and skinweights don't match with pose skeleton.
I don't know how to find animations for models.


Thank you !
The script works in my case, ripping bigworld base game.
But it goes wrong with names of nodes,L or R in the wrong side.Can you fix it?

some sample:
http://www.mediafire.com/file/jfjc83990urx38e/eg.zip
http://www.mediafire.com/file/ofwa7fvq1c5xqvk/3143.zip


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