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 Post subject: Bones in noesis
PostPosted: Sun Feb 10, 2019 9:00 am 
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ultra-n00b

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Hi there!

So, i found the archive of a model from Leisure Suit Larry: Magna Cum Laude that looks like the skeleton of one of the girls. Now, before saying anything else, I must say i am a complete noob when it comes to skeletons and noesis scripting so, i want to know if this file is in fact the skeleton, how bones and skeletons work in noesis and, if the file is the skeleton data, how do i translate it into data that noesis can interpret.

Here is the file, it is basicaly a txt with .AKC extension:

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 Post subject: Re: Bones in noesis
PostPosted: Sun Feb 10, 2019 9:17 am 
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MEGAVETERAN
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Joined: Fri Apr 20, 2012 9:24 am
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use forum search, please:
viewtopic.php?f=16&t=19223&p=146979&hilit=leisure#p146979


_________________
Bigchillghost, Reverse Engineering a Game Model: http://forum.xentax.com/viewtopic.php?f=29&t=17889
extracting simple models: http://forum.xentax.com/viewtopic.php?f=29&t=10894
Make_H2O-ForzaHor3-jm9.zip
"You quoted the whole thing, what a mess."


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