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 Post subject: DFF Opera Omnia 3D Model
PostPosted: Mon Dec 17, 2018 6:18 pm 
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Hello,
I'm trying to open the 3D models from this game but I can only open .ascii and .smd from extracted .g1m. Is it possible to view the complete model on Noesis?

http://www.mediafire.com/file/n18k1wb1n ... 0.rar/file

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 Post subject: Re: DFF Opera Omnia 3D Model
PostPosted: Sun Dec 30, 2018 6:13 pm 
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Any luck with this?


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 Post subject: Re: DFF Opera Omnia 3D Model
PostPosted: Mon Dec 31, 2018 1:30 pm 
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kinlyki wrote:
Any luck with this?


no :[


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 Post subject: Re: DFF Opera Omnia 3D Model
PostPosted: Tue Jan 01, 2019 4:08 pm 
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flay wrote:
kinlyki wrote:
Any luck with this?


no :[

How did you rip the relevant files, then?


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 Post subject: Re: DFF Opera Omnia 3D Model
PostPosted: Fri Jan 04, 2019 8:37 pm 
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kinlyki wrote:
flay wrote:
kinlyki wrote:
Any luck with this?


no :[

How did you rip the relevant files, then?


viewtopic.php?f=16&t=18042


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 Post subject: Re: DFF Opera Omnia 3D Model
PostPosted: Fri Jan 04, 2019 11:59 pm 
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flay wrote:
Is it possible to view the complete model on Noesis?

Not sure what complete refers to, but try Blender.
Or if you want to load multiple parts/objects try in batch mode for Noesis.


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 Post subject: Re: DFF Opera Omnia 3D Model
PostPosted: Sat Jan 05, 2019 6:39 am 
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flay wrote:

If the files are in the .dz format, how'd you get it to work with the program?


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 Post subject: Re: DFF Opera Omnia 3D Model
PostPosted: Thu Jan 10, 2019 12:31 pm 
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kinlyki wrote:
flay wrote:

If the files are in the .dz format, how'd you get it to work with the program?


viewtopic.php?p=137208#p137208


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 Post subject: Re: DFF Opera Omnia 3D Model
PostPosted: Thu Jan 10, 2019 12:39 pm 
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mono24 wrote:
flay wrote:
Is it possible to view the complete model on Noesis?

Not sure what complete refers to, but try Blender.
Or if you want to load multiple parts/objects try in batch mode for Noesis.


The problem is I can't open g1t and g1m directly in Noesis.


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 Post subject: Re: DFF Opera Omnia 3D Model
PostPosted: Thu Jan 10, 2019 12:43 pm 
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flay wrote:
kinlyki wrote:
If the files are in the .dz format, how'd you get it to work with the program?

viewtopic.php?p=137208#p137208

The Quick BMS script or the Noesis plugin?


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 Post subject: Re: DFF Opera Omnia 3D Model
PostPosted: Fri Jan 11, 2019 2:54 pm 
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kinlyki wrote:
flay wrote:
kinlyki wrote:
If the files are in the .dz format, how'd you get it to work with the program?

viewtopic.php?p=137208#p137208

The Quick BMS script or the Noesis plugin?


both


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 Post subject: Re: DFF Opera Omnia 3D Model
PostPosted: Sat Jan 12, 2019 5:46 am 
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neither of them seem to be working for me. neither the plugin or the bms script. How to use them?


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 Post subject: Re: DFF Opera Omnia 3D Model
PostPosted: Sun Jan 13, 2019 7:54 pm 
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kinlyki wrote:
neither of them seem to be working for me. neither the plugin or the bms script. How to use them?


Extract .dz with the bms script first. Drag the file to ffsnt.


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 Post subject: Re: DFF Opera Omnia 3D Model
PostPosted: Mon Jan 14, 2019 1:17 am 
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Where did you get the files again? Extract the apk with winrar?

The BMS Script seems to look for an ID of GT1G0600 at 0x00. Which most of the .dz files I checked don't have.


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 Post subject: Re: DFF Opera Omnia 3D Model
PostPosted: Mon Jan 14, 2019 11:20 am 
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files ending with dz contain zlib compressed data and have nothing to do with my scripts. :D
you can use offzip to extract the contents of those quickly and easily.


_________________
Noesis
Hex2obj
QuickBMS
Asset Studio
TextureFinder


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