XeNTaX Forum Index
Forum MultiEx Commander Tools Tools Home
It is currently Mon Nov 19, 2018 2:32 pm

All times are UTC + 1 hour


Forum rules


Please click here to view the forum rules



Post new topic Reply to topic  [ 6 posts ] 
Author Message
 Post subject: MDK (PC 1997) 3d models and 2d sprites
PostPosted: Thu Nov 08, 2018 12:48 pm 
Offline
veteran

Joined: Fri Mar 04, 2016 9:26 pm
Posts: 83
Has thanked: 4 times
Have thanks: 2 times














You can make the ads go away by registering

Hello fellow Xentax members!

I was browsing my bucket list of nostalgic games and couldn't help but remember the amazing classic MDK packed with amazing action and graphics for its time, it still holds up today with its weird designs, yet cohesive to its own style. I absolutely love the coil suit and I'd love to get the model seen in the freefall/tunnel sections after the level's boss. From what I can tell, the models must be in the FALL3D folder, in the .bni, .sni or .mti files. I've uploaded some samples and I hope there's a way to get those awesome models and textures! Thanks in advance, I'm looking forward to this thread.

https://www.dropbox.com/s/2h3qpj0ceerlq ... s.rar?dl=0

Here are the files, I wish you best of luck! :D


Attachments:


You do not have the required permissions to view the files attached to this post. Register to gain access.



Top
 Profile  
 
 Post subject: Re: MDK (PC 1997) 3d models and 2d sprites
PostPosted: Fri Nov 09, 2018 11:36 am 
Offline
veteran

Joined: Fri Mar 04, 2016 9:26 pm
Posts: 83
Has thanked: 4 times
Have thanks: 2 times
*bump* Please? Anyone?..


Top
 Profile  
 
 Post subject: Re: MDK (PC 1997) 3d models and 2d sprites
PostPosted: Mon Nov 12, 2018 7:03 pm 
Offline
veteran

Joined: Fri Mar 04, 2016 9:26 pm
Posts: 83
Has thanked: 4 times
Have thanks: 2 times
Is there absolutely any way to get the models/textures? Ninja Ripper doesn't work for me (x86 - DDRAW), it doesn't launch at all


Top
 Profile  
 
 Post subject: Re: MDK (PC 1997) 3d models and 2d sprites
PostPosted: Mon Nov 12, 2018 7:35 pm 
Offline
M-M-M-Monster veteran
M-M-M-Monster veteran
User avatar

Joined: Fri Apr 20, 2012 9:24 am
Posts: 2495
Location: Nexus, searching for Jim Kirk
Has thanked: 599 times
Have thanks: 1278 times
Don't expect anyone to do the tedious task which you could do yourself.

I didn't see face indices in the files but in FALL3D.SNI I found the string WAVEfmt, so maybe it's a sound file.

For the other files: you could try finding textures using TextureFinder or point clouds using hex2obj.
So why not?

_________________
Bigchillghost, Reverse Engineering a Game Model: http://forum.xentax.com/viewtopic.php?f=29&t=17889
extracting simple models: http://forum.xentax.com/viewtopic.php?f=29&t=10894
Make_H2O-ForzaHor3-jm9.zip


Top
 Profile  
 
 Post subject: Re: MDK (PC 1997) 3d models and 2d sprites
PostPosted: Tue Nov 13, 2018 9:09 pm 
Offline
veteran

Joined: Fri Mar 04, 2016 9:26 pm
Posts: 83
Has thanked: 4 times
Have thanks: 2 times
Sorry to bug everyone... I used Texture Finder and got only distorted textures as for the Hex2Obj I could never get it to work, I can't understand it no matter how much time I spend looking at tutorials... I try and try and I just can't figure it out, it's insanely tricky...


Top
 Profile  
 
 Post subject: Re: MDK (PC 1997) 3d models and 2d sprites
PostPosted: Mon Nov 19, 2018 6:00 am 
Offline
advanced

Joined: Sat Apr 16, 2016 3:15 am
Posts: 56
Has thanked: 3 times
Have thanks: 15 times
From a quick glance I can say that the *.SNI is just embeded wav files (I'll write a parser for that tomorrow) since the format is really easy. For *.MTI contains materials (could be the textures?) and the *.BNI seems to have mesh data, since I found this point cloud in submesh "Head" on the first C3B file:

Seems to be a jester head.... don't know though. That's all I could draw up tonight. Seems that the BNI stores "C3B" files which have submeshes. (There's three uint16's that maybe the index for each vertice, with the uv info?).


Attachments:


You do not have the required permissions to view the files attached to this post. Register to gain access.



Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 6 posts ] 

All times are UTC + 1 hour


Who is online

Users browsing this forum: franada and 14 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group