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 Post subject: MDK (PC 1997) 3d models and 2d sprites
PostPosted: Thu Nov 08, 2018 12:48 pm 
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Hello fellow Xentax members!

I was browsing my bucket list of nostalgic games and couldn't help but remember the amazing classic MDK packed with amazing action and graphics for its time, it still holds up today with its weird designs, yet cohesive to its own style. I absolutely love the coil suit and I'd love to get the model seen in the freefall/tunnel sections after the level's boss. From what I can tell, the models must be in the FALL3D folder, in the .bni, .sni or .mti files. I've uploaded some samples and I hope there's a way to get those awesome models and textures! Thanks in advance, I'm looking forward to this thread.

https://www.dropbox.com/s/2h3qpj0ceerlq ... s.rar?dl=0

Here are the files, I wish you best of luck! :D


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 Post subject: Re: MDK (PC 1997) 3d models and 2d sprites
PostPosted: Fri Nov 09, 2018 11:36 am 
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*bump* Please? Anyone?..


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 Post subject: Re: MDK (PC 1997) 3d models and 2d sprites
PostPosted: Mon Nov 12, 2018 7:03 pm 
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Is there absolutely any way to get the models/textures? Ninja Ripper doesn't work for me (x86 - DDRAW), it doesn't launch at all


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 Post subject: Re: MDK (PC 1997) 3d models and 2d sprites
PostPosted: Mon Nov 12, 2018 7:35 pm 
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Don't expect anyone to do the tedious task which you could do yourself.

I didn't see face indices in the files but in FALL3D.SNI I found the string WAVEfmt, so maybe it's a sound file.

For the other files: you could try finding textures using TextureFinder or point clouds using hex2obj.
So why not?

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Bigchillghost, Reverse Engineering a Game Model: http://forum.xentax.com/viewtopic.php?f=29&t=17889
extracting simple models: http://forum.xentax.com/viewtopic.php?f=29&t=10894
Make_H2O-ForzaHor3-jm9.zip


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 Post subject: Re: MDK (PC 1997) 3d models and 2d sprites
PostPosted: Tue Nov 13, 2018 9:09 pm 
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Sorry to bug everyone... I used Texture Finder and got only distorted textures as for the Hex2Obj I could never get it to work, I can't understand it no matter how much time I spend looking at tutorials... I try and try and I just can't figure it out, it's insanely tricky...


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