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 Post subject: Spider-Man Unlimited
PostPosted: Tue Nov 06, 2018 2:59 pm 
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Here is a sample of the 3 different compression or format. https://drive.google.com/file/d/1khEGmY ... 9OcjK/view First one works perfectly in noesis, 2nd one needs to be edited in Hex Editor (delete everything before BRES) or Unzipped, and 3rd one doesn't open even with Hex Editor or being Unzipped with anything and if it does, pieces of the mesh is missing. Hopefully someone can be able to extract these models with bones cause theres over 200+ spiderman models.


Last edited by LordKiriYT on Sun Nov 11, 2018 11:20 pm, edited 2 times in total.

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 Post subject: Re: Spider-Man Unlimited
PostPosted: Sat Nov 10, 2018 4:37 pm 
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Also there is a program called Unwrap 3d Pro which costs $60usd which is $420 of my currency but it does not export with all bones. It only exports the root bone which is the bone that moves the entire model. It does not have bones that controls arms, head, thighs etc.


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 Post subject: Re: Spider-Man Unlimited
PostPosted: Mon Nov 12, 2018 8:10 pm 
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You should be more clear which one is the "first" sample and which one is the "third".
Assuming Mesh_2099_New being the last here's the mesh:

(hex2obj: no bones, no costs :D )


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Bigchillghost, Reverse Engineering a Game Model: http://forum.xentax.com/viewtopic.php?f=29&t=17889
extracting simple models: http://forum.xentax.com/viewtopic.php?f=29&t=10894
Make_H2O-ForzaHor3-jm9.zip


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 Post subject: Re: Spider-Man Unlimited
PostPosted: Tue Nov 13, 2018 11:48 pm 
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shakotay2 wrote:
You should be more clear which one is the "first" sample and which one is the "third".
Assuming Mesh_2099_New being the last here's the mesh:

(hex2obj: no bones, no costs :D )


oh sorry it seems i uploaded the wrong .rar. Venom is the 3rd model


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