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 Post subject: Re: Disneyland Adventures
PostPosted: Thu Oct 11, 2018 4:41 am 
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ultra-n00b

Joined: Wed Oct 10, 2018 1:56 pm
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Я могу дать вам свою почту если вам интересно мое предложение.
daemon1 wrote:
Tool posted.


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 Post subject: Re: Disneyland Adventures
PostPosted: Sat Oct 20, 2018 5:03 am 
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ultra-n00b

Joined: Mon Sep 02, 2013 5:05 am
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I've been looking for someway to do this since the game was release. Like others I've resorted to ninjaripper to pull out all the environments, but it's a painful and slow process. I can't say how much I appreciate the work you've done. :D :D :D


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 Post subject: Re: Disneyland Adventures
PostPosted: Wed Oct 31, 2018 1:09 pm 
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beginner

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does rush: disney pixar adventure use the same format?


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 Post subject: Re: Disneyland Adventures
PostPosted: Fri Jan 25, 2019 1:26 pm 
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ultra-n00b

Joined: Tue Jan 22, 2019 11:25 am
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who can help me fix this problem??

the tool from daemon works well but on objects only. the character import is bugged

if nobody has any solutions, someone would have a .blend backup with all characters for me ?

ps: same on 3dsmax
version : blender 2.79b & 2.8
Game : last version pc => steam



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 Post subject: Re: Disneyland Adventures
PostPosted: Fri Jan 25, 2019 4:58 pm 
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M-M-M-Monster veteran
M-M-M-Monster veteran

Joined: Tue Mar 24, 2015 8:12 pm
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all models were exporting fine on my end
including ariel and tigra as you can see on the pictures
i can't help without more information about what are you doing or files you're using


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 Post subject: Re: Disneyland Adventures
PostPosted: Sun Jan 27, 2019 6:56 pm 
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M-M-M-Monster veteran
M-M-M-Monster veteran

Joined: Tue Mar 24, 2015 8:12 pm
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New version that will fix OBJ files.
I still recommend to use ascii.


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