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 Post subject: NHL Legacy Xbox 360 jersey model
PostPosted: Mon Aug 06, 2018 2:02 pm 
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n00b

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Hi,
Could someone help me with .rx2 models? I opened jersey model in Hex2Obj and got vertices and faces properly, but I have problem with UV's. I opened extracted obj in blender and tried to get textures in the model, but didn't succeed.

Here is what I got in Hex2Obj:
https://imgur.com/a/RDZlMl0

Model and texture samples in attachment.


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 Post subject: Re: NHL Legacy Xbox 360 jersey model
PostPosted: Mon Aug 06, 2018 3:01 pm 
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Dunno if it is correct, but it looks like something.



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 Post subject: Re: NHL Legacy Xbox 360 jersey model
PostPosted: Mon Aug 06, 2018 3:08 pm 
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n00b

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Thank you! I will test it later but it seems to be correct now.


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 Post subject: Re: NHL Legacy Xbox 360 jersey model
PostPosted: Wed Aug 15, 2018 3:41 pm 
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n00b

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I succeed to import model in blender. If someone is interested in here is blender file for whole player model:
https://ufile.io/zujjw

Im not sure what I do wrong but textures need to flip vertical before use. You can extract textures from .rx2 files using noesis:
http://forum.xentax.com/viewtopic.php?f=18&t=15601

https://imgur.com/a/85UOnKd


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