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 Post subject: Oddworld: Munch's Oddysee HD - PS3 Models
PostPosted: Sat Aug 04, 2018 3:07 pm 
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Hello, everyone! I've been going through a list of old projects I had and unfortunately came to a dead end when I couldn't figure out how to rip the models and textures from Oddworld: Munch's Oddysee HD. The only thing I found besides shaders (stored in .cgb format) and sounds (stored in .vag format) is a file approximately 250 MB large, titled "data_en.pak". I tried extracting it but I obtain only cover art. Does anyone know what to do? Thank you for your time! :D
Here's the file: https://mega.nz/#!EB5xWACZ!OUafzODOhGYj ... RnMp_lC--0

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 Post subject: Re: Oddworld: Munch's Oddysee HD - PS3 Models
PostPosted: Thu Aug 09, 2018 1:03 pm 
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*bump* Anyone?


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 Post subject: Re: Oddworld: Munch's Oddysee HD - PS3 Models
PostPosted: Thu Aug 09, 2018 2:25 pm 
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how did you unpack the pak file?

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Bigchillghost, Reverse Engineering a Game Model: http://forum.xentax.com/viewtopic.php?f=29&t=17889
extracting simple models: http://forum.xentax.com/viewtopic.php?f=29&t=10894
Make_H2O-ForzaHor3-jm9.zip


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 Post subject: Re: Oddworld: Munch's Oddysee HD - PS3 Models
PostPosted: Sun Aug 12, 2018 7:12 pm 
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With the ps3 pak extractor



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