|AFL Evolution 2018 .wwm Maxscript
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|Author:||Tosyk [ Mon Jul 30, 2018 10:53 am ]|
|Post subject:||AFL Evolution 2018 .wwm Maxscript|
maxscript for characters of AFL Evolution 2018
- uv (2 channels)
- everything else
p.s.: models are separated into pieces (body, head etc). To get the full character with single skeleton you need load the models one by one — the script will use existent bones.
p.p.s: I did a full research of the WWM format and I want to thanks zaramot (a local 3ds max guru) for the guidness through the maxscript functions and also for making bones and weights working.
Download: https://drive.google.com/file/d/16ycuVQ ... sp=sharing
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