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 Post subject: Re: Final Fantasy Dissidia NT PS4 tools
PostPosted: Sun Feb 03, 2019 9:52 am 
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fullinu wrote:
lionheartuk wrote:
It's not the case.
These characters are DLC, the content doesn't exist in the original game, its downloaded and installed onto the console after purchase.

You again?

Stop talking nonsense.


I'm sorry?
I don't understand whats nonsense about this.
There are around 10 or more people using this tool to find all the meshes in this game, not to mention the countless others online.
Nobody has come across the files that are from DLC's, either stages, textures, characters,rigs or animations, in all of that time.
Thats because the files aren't in the original game disk, I don't understand how anyone can take issue with this, its not negotiable, its exactly how DLC works.

Its true that there have been some games that use DLC to simply 'unlock' files that're already in the base game, but this game isn't one of those cases.

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 Post subject: Re: Final Fantasy Dissidia NT PS4 tools
PostPosted: Mon Feb 04, 2019 11:33 am 
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The characters that are missing are not DLC though, that's the thing. I've searched for characters and bosses that are only in the main game and found two, nothing else.


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 Post subject: Re: Final Fantasy Dissidia NT PS4 tools
PostPosted: Sat Feb 09, 2019 10:43 pm 
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First of all, thank you very much for these tools Daemon1!!!
But I was wondering about something:

tone wrote:
confirmed to work on sw4-II pc :)


Is there anyone else who managed to get this tool to work for Samurai Warriors 4-II (PC)? I saw the post quoted and tried to extract the models this way but I haven't been successful so far :[
I know there's another extraction method for this game but I was hoping this tool could work too (since the models come rigged and with all their meshes in the right place with it)



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