XeNTaX Forum Index
Forum MultiEx Commander Tools Tools Home
It is currently Sat Aug 18, 2018 1:21 pm

All times are UTC + 1 hour


Forum rules


Please click here to view the forum rules



Post new topic Reply to topic  [ 1 post ] 
Author Message
 Post subject: Animation doesn't have bone names?
PostPosted: Fri Apr 13, 2018 7:35 pm 
Offline
ultra-n00b

Joined: Mon Apr 09, 2018 8:01 pm
Posts: 2
Has thanked: 0 time
Have thanks: 0 time

Hi guys. I'm extracting ingkells from Vindictus which has the proper bone names assigned to them, but the animations that come with it are named bone0-bone67. Is there a way to match them up with the original mesh without having to rename them all manually? I extracted the mesh using CrowBar to decompile the .mdl and noesis to convert .smd to fbx

You can make the ads go away by registering





Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 1 post ] 

All times are UTC + 1 hour


Who is online

Users browsing this forum: einherjar007 and 7 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group