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 Post subject: Sword Art Online - Fatal Bullet
PostPosted: Fri Apr 13, 2018 8:19 am 
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ultra-n00b

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Has anyone had any luck extracting from this game?

The assets are stored in an 11gb file: SAOFB\Content\Paks\SAOFB-WindowsNoEditor.pak
There's also a 700kb file in that same directory: SAOFB-WindowsNoEditor.sig

The only speculation I have found about this is from a different forum with someone else making such a request, the reply they got:
Quote:
If it is like the other Bandai game that I have experience modding, then the pak decrypt tool won't work even if you do find the RSA encryption key in the exe or dll files.

The reason is the format of the compression changes slightly game to game. So the tool has to be re-written.

I am making an "educated" guess here. I haven't checked.


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Last edited by bokoboko on Fri Apr 13, 2018 10:41 pm, edited 2 times in total.

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 Post subject: Re: Sword Art Online - Fatal Bullet
PostPosted: Fri Apr 13, 2018 11:38 am 
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ultra-n00b

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I haven't had any issues getting into the PAK files with the encryption key

http://prntscr.com/j4pm6v


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 Post subject: Re: Sword Art Online - Fatal Bullet
PostPosted: Fri Apr 13, 2018 7:40 pm 
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Atheos wrote:
I haven't had any issues getting into the PAK files with the encryption key

http://prntscr.com/j4pm6v


Care to share what you do?


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 Post subject: Re: Sword Art Online - Fatal Bullet
PostPosted: Fri Apr 13, 2018 11:07 pm 
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bokoboko wrote:
Atheos wrote:
I haven't had any issues getting into the PAK files with the encryption key

http://prntscr.com/j4pm6v


Care to share what you do?


Grab the key on Zenhax
Grab UModel
Have fun :)


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 Post subject: Re: Sword Art Online - Fatal Bullet
PostPosted: Mon Apr 16, 2018 10:00 pm 
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ultra-n00b
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lolwatt wrote:
bokoboko wrote:
Atheos wrote:
I haven't had any issues getting into the PAK files with the encryption key

http://prntscr.com/j4pm6v


Care to share what you do?


Grab the key on Zenhax
Grab UModel
Have fun :)


Hello ,

I need help, I do not know anything in the Unpack I am a real noob ^^

I understand that it was necessary to slip the .pak in the UE4PakUnpacker software but I do not understand the continuation with the key of decryption

when I put the .pak in UE4PakUnpacker I have a message that * TProgressBar property out of range *
Image

Thanks to whoever can help me


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 Post subject: Re: Sword Art Online - Fatal Bullet
PostPosted: Tue Apr 17, 2018 12:13 am 
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Don't use the UE4PakUnpacker software.
Save the key and put it in when UModel ask for it.


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 Post subject: Re: Sword Art Online - Fatal Bullet
PostPosted: Tue Apr 17, 2018 11:46 pm 
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ultra-n00b
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lolwatt wrote:
Don't use the UE4PakUnpacker software.
Save the key and put it in when UModel ask for it.


okay, very thanks :D



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