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 Post subject: Grim Adventures of Billy and Mandy .jam
PostPosted: Sun Mar 11, 2018 1:47 pm 
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I didn't give a great deal of research to this but I assume it's a container for character extents as it is chock full of information in text from shaders, bones, coordinates and all the typical settings one would find in a character container including particle emitters. Game is the Gamecube version and produced by High Voltage Software.

https://onedrive.live.com/?authkey=%21A ... 051B80B2EF

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 Post subject: Re: Grim Adventures of Billy and Mandy .jam
PostPosted: Fri Mar 16, 2018 1:04 pm 
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SickAlice wrote:
I didn't give a great deal of research to this
yeah. I know. :D But don't expect others to do it, then.

There's interesting ASCII in the Billy.jam, though. Should not be too hard to transform it to smd or .x to get the skeleton:
Code:
.?AVlogic_erRotTransCoordSys[28]
LocalDrawingTransform[28]
CoordSys
{
   RotTransCoordSys "rootR"
   {
      Position -0.000000 -0.851551 19.275238
      Orientation 0.000000 0.000000 0.707106 0.707107
      LocalDrawingTransform 1.000000 0.000000 0.000000 0.000000  0.000000 1.000000 0.000000 0.000000  0.000000 0.000000 1.000000 0.000000  0.000000 0.000000 0.000000 1.000000
   }
   RotTransCoordSys "pelvisR"
   {
      Position -0.000000 0.000000 0.000000
      Orientation 0.499999 0.500000 0.500000 0.500001
      Parent "rootR"
      LocalDrawingTransform 0.000000 1.000000 -0.000001 0.000000  -0.000001 0.000001 1.000000 0.000000  1.000000 -0.000000 0.000001 0.000000  0.000000 0.000000 -0.000000 1.000000
   }
   RotTransCoordSys "rthighR"
   {
      Position 0.000013 -0.000013 -9.775564
      Orientation 0.049965 0.998473 -0.001178 -0.023537
      Parent "pelvisR"
      LocalDrawingTransform 0.099721 0.995004 -0.004704 0.000000  -0.047119 0.000000 -0.998889 0.000000  -0.993899 0.099832 0.046884 0.000000  -0.460615 -0.000000 -9.764707 1.000000
   }
   RotTransCoordSys "rcalfR"
   {
      Position 6.343868 -0.000000 0.000001
      Orientation 0.000000 0.000000 0.099832 0.995004
      Parent "rthighR"
      LocalDrawingTransform -0.099941 0.994982 -0.004704 0.000000  -0.046180 -0.009361 -0.998889 0.000000  -0.993921 -0.099613 0.046884 0.000000  -6.668849 -1.351827 -9.764709 1.000000
   }
   RotTransCoordSys "rfootR"
   {
      Position 8.023998 0.000000 -0.000001
      Orientation 0.003522 -0.023301 -0.049965 0.998473
      Parent "rcalfR"
      LocalDrawingTransform -0.000000 1.000000 0.000000 0.000000  -0.000000 0.000000 -1.000000 0.000000  -1.000000 0.000000 0.000000 0.000000  -14.280386 0.169311 -10.445029 1.000000
   }
   RotTransCoordSys "rtoeR"
   {
      Position 4.812387 6.846439 0.000000
      Orientation 0.000000 -0.000000 -0.707107 0.707107
      Parent "rfootR"
      LocalDrawingTransform 1.000000 0.000000 0.000000 0.000000  0.000000 0.000000 -1.000000 0.000000  -0.000000 1.000000 0.000000 0.000000  -6.677128 19.092777 -10.445030 1.000000
   }
   RotTransCoordSys "lthighR"
   {
      Position -0.000013 0.000014 9.775564
      Orientation 0.049965 0.998473 0.001177 0.023536
      Parent "pelvisR"
      LocalDrawingTransform 0.099721 0.995004 0.004704 0.000000  0.047119 0.000000 -0.998889 0.000000  -0.993899 0.099832 -0.046884 0.000000  -0.460615 -0.000002 9.764707 1.000000
   }
   RotTransCoordSys "lcalfR"
   {
      Position 6.343867 -0.000001 -0.000000
      Orientation 0.000000 -0.000000 0.099832 0.995004
      Parent "lthighR"
      LocalDrawingTransform -0.099941 0.994982 0.004704 0.000000  0.046180 0.009361 -0.998889 0.000000  -0.993921 -0.099613 -0.046884 0.000000  -6.668848 -1.351827 9.764707 1.000000
   }
   RotTransCoordSys "lfootR"
   {
      Position 8.023996 0.000001 0.000001
      Orientation -0.003522 0.023301 -0.049965 0.998473
      Parent "lcalfR"
      LocalDrawingTransform 0.000000 1.000000 0.000000 0.000000  -0.000000 0.000000 -1.000000 0.000000  -1.000000 -0.000000 0.000000 0.000000  -14.280383 0.169311 10.445026 1.000000
   }
   RotTransCoordSys "ltoeR"
   {
      Position 4.812387 6.846440 0.000002
      Orientation -0.000000 -0.000000 -0.707107 0.707107
      Parent "lfootR"
      LocalDrawingTransform 1.000000 0.000000 -0.000000 0.000000  -0.000000 -0.000000 -1.000000 0.000000  -0.000000 1.000000 -0.000000 0.000000  -6.677129 19.092770 10.445024 1.000000
   }
   RotTransCoordSys "spineR"
   {
      Position 7.723082 -0.016245 0.000010
      Orientation 0.000002 0.000001 -0.000398 1.000000
      Parent "pelvisR"
      LocalDrawingTransform 0.000796 1.000000 0.000003 0.000000  -0.000000 -0.000003 1.000000 0.000000  1.000000 -0.000796 -0.000000 0.000000  -7.723066 0.022395 0.000001 1.000000
   }
   RotTransCoordSys "ruparmR"
   {
      Position 14.368691 -1.035882 -24.280302
      Orientation 0.744994 -0.110538 -0.653319 0.077065
      Parent "spineR"
      LocalDrawingTransform -0.063909 -0.963896 0.258498 0.000000  -0.990475 0.029610 -0.134470 0.000000  0.121961 -0.264630 -0.956607 0.000000  -26.809986 5.562109 18.137981 1.000000
   }
   RotTransCoordSys "rforarmR"
   {
      Position 10.496004 0.000001 -0.000001
      Orientation -0.000000 -0.000000 0.021277 0.999774
      Parent "ruparmR"
      LocalDrawingTransform -0.022844 -0.965742 0.258498 0.000000  -0.990838 -0.012556 -0.134470 0.000000  0.133109 -0.259201 -0.956607 0.000000  -37.508854 3.969931 18.137985 1.000000
   }
   RotTransCoordSys "rhandR"
   {
      Position 4.606472 -0.000001 -0.000002
      Orientation -0.798992 -0.005915 -0.097785 0.593308
      Parent "rforarmR"
      LocalDrawingTransform -0.105012 0.533579 0.839206 0.000000  -0.993464 -0.018326 -0.112664 0.000000  -0.044736 -0.845552 0.532016 0.000000  -38.101891 20.531567 -15.657202 1.000000
   }
   RotTransCoordSys "rfingrR"
   {
      Position 7.433527 0.633179 -0.257910
      Orientation -0.000398 0.000000 0.000000 1.000000
      Parent "rhandR"
      LocalDrawingTransform -0.105012 0.534247 0.838780 0.000000  -0.993464 -0.018415 -0.112649 0.000000  -0.044736 -0.845128 0.532689 0.000000  -45.535419 19.886118 -15.415130 1.000000
   }
   RotTransCoordSys "rfingr1R"
   {
      Position 3.817261 -0.000002 -0.000000
      Orientation 0.000000 -0.000000 -0.087156 0.996195
      Parent "rfingrR"
      LocalDrawingTransform -0.010646 0.544366 0.838780 0.000000  -0.981569 0.154378 -0.112649 0.000000  -0.190811 -0.824520 0.532689 0.000000  -45.149712 28.154007 -15.415124 1.000000
   }
   RotTransCoordSys "rthumbR"
   {
      Position 3.264932 -0.060288 4.544804
      Orientation 0.507937 0.544896 0.399982 0.533951
      Parent "rhandR"
      LocalDrawingTransform 0.887718 -0.104863 0.448285 0.000000  -0.199297 -0.965280 0.168860 0.000000  0.415014 -0.239242 -0.877797 0.000000  -20.927341 -35.038082 29.626635 1.000000
   }
   RotTransCoordSys "rthumb1R"
   {
      Position 3.159058 0.000002 0.000002
      Orientation -0.000000 -0.000000 0.013849 0.999904
      Parent "rthumbR"
      LocalDrawingTransform 0.890282 -0.080236 0.448285 0.000000  -0.172486 -0.970430 0.168860 0.000000  0.421481 -0.227656 -0.877796 0.000000  -23.106749 -35.691738 29.626631 1.000000
   }
   RotTransCoordSys "luparmR"
   {
      Position 14.368691 -1.036016 24.280298
      Orientation 0.744994 -0.110540 0.653319 -0.077063
      Parent "spineR"
      LocalDrawingTransform -0.063910 -0.963895 -0.258498 0.000000  0.990475 -0.029610 -0.134470 0.000000  0.121961 -0.264630 0.956607 0.000000  -26.809986 5.562115 -18.137981 1.000000
   }
   RotTransCoordSys "lforarmR"
   {
      Position 10.495999 0.000000 0.000002
      Orientation 0.000000 -0.000000 0.021277 0.999774
      Parent "luparmR"
      LocalDrawingTransform -0.022844 -0.965742 -0.258498 0.000000  0.990838 0.012556 -0.134470 0.000000  0.133109 -0.259201 0.956607 0.000000  -37.508846 3.969937 -18.137985 1.000000
   }
   RotTransCoordSys "lhandR"
   {
      Position 4.606473 -0.000000 0.000000
      Orientation 0.798992 0.005915 -0.097785 0.593308
      Parent "lforarmR"
      LocalDrawingTransform -0.105013 0.533579 -0.839205 0.000000  0.993464 0.018326 -0.112664 0.000000  -0.044736 -0.845552 -0.532016 0.000000  -38.101891 20.531565 15.657206 1.000000
   }
   RotTransCoordSys "lfingrR"
   {
      Position 7.433530 0.633180 0.257909
      Orientation 0.000398 0.000000 0.000000 1.000000
      Parent "lhandR"
      LocalDrawingTransform -0.105013 0.534247 -0.838780 0.000000  0.993464 0.018416 -0.112649 0.000000  -0.044736 -0.845128 -0.532689 0.000000  -45.535427 19.886114 15.415137 1.000000
   }
   RotTransCoordSys "lfingr1R"
   {
      Position 3.817263 0.000002 0.000000
      Orientation 0.000000 -0.000000 -0.087156 0.996195
      Parent "lfingrR"
      LocalDrawingTransform -0.010646 0.544366 -0.838780 0.000000  0.981569 -0.154377 -0.112649 0.000000  -0.190811 -0.824520 -0.532689 0.000000  -45.149727 28.153997 15.415138 1.000000
   }
   RotTransCoordSys "lthumbR"
   {
      Position 3.264928 -0.060294 -4.544800
      Orientation -0.507937 -0.544896 0.399982 0.533951
      Parent "lhandR"
      LocalDrawingTransform 0.887718 -0.104863 -0.448285 0.000000  0.199297 0.965281 0.168860 0.000000  0.415014 -0.239242 0.877797 0.000000  -20.927347 -35.038090 -29.626635 1.000000
   }
   RotTransCoordSys "lthumb1R"
   {
      Position 3.159059 -0.000003 -0.000003
      Orientation 0.000000 0.000000 0.013849 0.999904
      Parent "lthumbR"
      LocalDrawingTransform 0.890282 -0.080236 -0.448285 0.000000  0.172486 0.970430 0.168860 0.000000  0.421481 -0.227656 0.877796 0.000000  -23.106749 -35.691742 -29.626627 1.000000
   }
   RotTransCoordSys "headR"
   {
      Position 15.397152 -0.294616 -0.000000
      Orientation -0.000000 -0.000000 0.000399 1.000000
      Parent "spineR"
      LocalDrawingTransform -0.000001 1.000000 0.000003 0.000000  0.000000 -0.000003 1.000000 0.000000  1.000000 0.000001 0.000000 0.000000  -23.120462 0.298569 0.000001 1.000000
   }
   RotTransCoordSys "noseDR"
   {
      Position 26.893032 21.993504 0.000031
      Orientation 0.687352 -0.165975 0.687352 -0.165974
      Parent "headR"
      LocalDrawingTransform 0.000001 -0.889809 -0.456334 0.000000  1.000000 0.000001 0.000001 0.000000  -0.000000 -0.456334 0.889809 0.000000  -0.000002 42.127136 -34.602375 1.000000
   }
   RotTransCoordSys "brimR"
   {
      Position 56.720314 7.644106 0.000006
      Orientation -0.000000 0.000001 -0.418877 0.908043
      Parent "headR"
      LocalDrawingTransform 0.760715 0.649086 0.000002 0.000000  0.000000 -0.000003 1.000000 0.000000  0.649086 -0.760715 -0.000002 0.000000  -57.411297 55.968285 0.000173 1.000000
   }
}
Start building the hierarchy using the 'Parent' line.

_________________
Bigchillghost, Reverse Engineering a Game Model: http://forum.xentax.com/viewtopic.php?f=29&t=17889
extracting simple models: http://forum.xentax.com/viewtopic.php?f=29&t=10894
Make_H2O-ForzaHor3-jm9.zip


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 Post subject: Re: Grim Adventures of Billy and Mandy .jam
PostPosted: Sun Mar 18, 2018 4:56 pm 
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Joined: Mon Jul 23, 2012 2:02 am
Posts: 48
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No to be cheeky but I sort of thought this was a team effort and the understanding that time is limited is out? I mean I'm working on other things when available from other stuff in life is all, requested not expectation. And thanks but you know that isn't useful to me, nor is your scripting useful to most noobs, myself already telling you I'm weak in the coding department and struggling with polynomials as it is in school, round two in fact, and most are only at or about the level of modifying bms or py scripts. This kind of response was why I apologized in advance and have been so timid about even asking but I figured after giving it a go for a year on my own and hitting a wall there wasn't many other options. And tit for that if it displeases you you could always opt to not burden yourself with it? Either way it isn't really cool or entertaining to bag on people for having learning disorders. I just do try and do this to help out modders that made long standing requests, it isn't my job or something. This is a forum to ask for help in decoding game assets specifically is it not?



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