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 Post subject: Re: Horizon Zero Dawn
PostPosted: Sat Aug 11, 2018 6:11 pm 
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hardie360 wrote:
models/pickups/kojima_assets_not_for_internal_use/shackles"


its not because of Complete edition
this asset is Havok asset, so its not converted with the tool

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 Post subject: Re: Horizon Zero Dawn
PostPosted: Thu Aug 16, 2018 10:17 am 
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daemon1 wrote:
hardie360 wrote:
models/pickups/kojima_assets_not_for_internal_use/shackles"


its not because of Complete edition
this asset is Havok asset, so its not converted with the tool

That makes more sense.

Is there actually any reason for Complete Edition files to not work? I've tried extracting a few parts of the scorcher and it seemed to work fine.


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 Post subject: Re: Horizon Zero Dawn
PostPosted: Thu Aug 16, 2018 11:05 am 
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hardie360 wrote:
Is there actually any reason for Complete Edition files to not work? I've tried extracting a few parts of the scorcher and it seemed to work fine.

i have no idea
i never tried anything yet


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 Post subject: Re: Horizon Zero Dawn
PostPosted: Thu Nov 08, 2018 2:53 pm 
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daemon1 wrote:
hardie360 wrote:
Is there actually any reason for Complete Edition files to not work? I've tried extracting a few parts of the scorcher and it seemed to work fine.

i have no idea
i never tried anything yet


HZD:CE works, incl. DLC files for the most part, about two dozen files fail to extract.

Is there any reason why the executable is so heavily obfuscated? I want to make some changes to show me which objects fail but it just turns out as gibberish.

Edit: for those still having crashes on start, point it to the packed_pink folder, not the CUSA folder. It tries to load the EBOOT.bin file and crashes.


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 Post subject: Re: Horizon Zero Dawn
PostPosted: Thu Nov 08, 2018 4:48 pm 
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herbalist wrote:
Is there any reason why


Yes, there is.
Its because one paid tool author used my research to sell and promote his paid tool.
He did it at least once, with overwatch, maybe more.
Ever since then i never publish any sources.


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 Post subject: Re: Horizon Zero Dawn
PostPosted: Thu Nov 08, 2018 6:38 pm 
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daemon1 wrote:
herbalist wrote:
Is there any reason why


Yes, there is.
Its because one paid tool author used my research to sell and promote his paid tool.
He did it at least once, with overwatch, maybe more.
Ever since then i never publish any sources.


Was that the "3D model converter" guy in the Facepunch thread that didn't understand anything?

In any case, can you give more details whenever a "Failed to find object" error happens?


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 Post subject: Re: Horizon Zero Dawn
PostPosted: Thu Nov 08, 2018 7:11 pm 
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herbalist wrote:
Was that the "3D model converter" guy in the Facepunch thread that didn't understand anything?

In any case, can you give more details whenever a "Failed to find object" error happens?


no that was another one, but you never know, maybe its all the same guy

"Failed to find object" - what is this about?


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 Post subject: Re: Horizon Zero Dawn
PostPosted: Thu Nov 08, 2018 7:57 pm 
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daemon1 wrote:
herbalist wrote:
Was that the "3D model converter" guy in the Facepunch thread that didn't understand anything?

In any case, can you give more details whenever a "Failed to find object" error happens?


no that was another one, but you never know, maybe its all the same guy

"Failed to find object" - what is this about?


I tried exporting all files by just loading the entire res.txt file, it kept saying something like that for 20 or so files but I don't know which.


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 Post subject: Re: Horizon Zero Dawn
PostPosted: Thu Nov 08, 2018 8:24 pm 
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herbalist wrote:
I tried exporting all files by just loading the entire res.txt file, it kept saying something like that for 20 or so files but I don't know which.

it can be because these files are not present in the game
or because patch is not supported



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