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 Post subject: Neverwinter (MMO)
PostPosted: Wed Feb 07, 2018 3:53 pm 
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Hello, I've been attempting to the .mset files from Neverwinter to a readable 3d format without much success. I used a tool created by one of the members here to extract the data from the original .hogg file so I figured I'd come here to ask for help.

It's the same file format as in Star Trek Online if that helps. Has anyone been able to convert the .mset files before? I can upload a sample .mset file if anyone wants one.

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 Post subject: Re: Neverwinter (MMO)
PostPosted: Mon Feb 12, 2018 6:01 pm 
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https://github.com/PlumberTaskForce/MSET-Decompiler

you'll need Visual Studio (express) to compile this C# project.
(I'd suggest VS 2017; can't try it atm.)


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extracting simple models: http://forum.xentax.com/viewtopic.php?f=29&t=10894
Make_H2O-ForzaHor3-jm9.zip

"We are Microsoft. You will be assimilated. Resistance is Futile."


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