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 Post subject: Asphalt Overdrive Decompression
PostPosted: Sat Feb 03, 2018 4:28 am 
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An experimental BMS script for AO archives.

Features:
Decompressing .pig & .tga files from the PKZip archives in the dlcs folder.
Converting all .tga files, including all files in .tga__alpha format, to ordinary pvr textures.

Usage:
Select any supported type of files as input, or just type in *.* for all files in the target folder. The script will filter them automatically.

You still need PIG2FBX to handle those PIGs. Have fun!


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 Post subject: Re: Asphalt Overdrive Decompression
PostPosted: Tue Feb 06, 2018 7:31 pm 
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Nice :D Did you plane decompress NFS No Limits?


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 Post subject: Re: Asphalt Overdrive Decompression
PostPosted: Wed Feb 07, 2018 4:48 pm 
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zimex25 wrote:
Did you plane decompress NFS No Limits?

Nope. I think I've just had enough of racing games. Plus, those models make no difference to me neither.

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