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 Post subject: New Progress on Force Unleashed 2 DLC
PostPosted: Thu Nov 23, 2017 4:43 am 

Joined: Fri May 05, 2017 7:19 am
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After banging my head against the Xbox 360 files for months, I finally got hold of the PS3 version of the Force Unleashed 2 DLC, and I finally have a better idea of how this stuff is put together.

After extracting the .arc files with Noesis, The files break down into 3 folders, AUDIO, LEVELPACKS, and NLP. The LEVELPACKS folder contains the LP files (ENDOR1_PS3.LP, PLAYERBLOODARMOUR.ACTOR.XML_PS3.LP, etc...) while the NLP folder contains a number of CLUSTER files (CPU#.CLUSTER, GPU#.CLUSTER) and a TEST.LEVELPACKMETADATA. It's in the CLUSTER files that the models and textures are stored, and the LPMD somehow links everything together. This is where I'm now hitting a brick wall, though, as I can't seem to find the links between the LPMD file and the CLUSTER files.

links for samples:
https://drive.google.com/file/d/1lR47Em ... sp=sharing
https://drive.google.com/file/d/19CpBFO ... sp=sharing
sith starkiller:
https://drive.google.com/file/d/1a-RoD3 ... sp=sharing

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