XeNTaX Forum Index
Forum MultiEx Commander Tools Tools Home
It is currently Sat Sep 22, 2018 3:39 pm

All times are UTC + 1 hour


Forum rules


Please click here to view the forum rules



Post new topic Reply to topic  [ 94 posts ]  Go to page Previous  1 ... 3, 4, 5, 6, 7  Next
Author Message
 Post subject: Re: Uncharted 4 (PS4)
PostPosted: Sat Jun 09, 2018 8:43 am 
Offline
ultra-n00b

Joined: Tue Mar 06, 2018 3:47 pm
Posts: 2
Has thanked: 2 times
Have thanks: 0 time














You can make the ads go away by registering

Um, this question may sound stupid, but what do you do with texture with DX10 format? It can't be viewed with DDS viewer.


Top
 Profile  
 
 Post subject: Re: Uncharted 4 (PS4)
PostPosted: Sat Jun 09, 2018 8:56 am 
Offline
beginner
User avatar

Joined: Mon Nov 28, 2016 9:12 am
Posts: 39
Has thanked: 20 times
Have thanks: 2 times
jadeycn wrote:
Um, this question may sound stupid, but what do you do with texture with DX10 format? It can't be viewed with DDS viewer.


I use Noesis to open and convert them to TGA


Top
 Profile  
 
 Post subject: Re: Uncharted 4 (PS4)
PostPosted: Sat Jun 09, 2018 10:04 am 
Offline
ultra-n00b

Joined: Tue Mar 06, 2018 3:47 pm
Posts: 2
Has thanked: 2 times
Have thanks: 0 time
Faithfullfaun wrote:
I use Noesis to open and convert them to TGA


Thank you.

I've been trying to find Samuel Kingsbay model (that brown shirt) but I can't find it anywhere. Has anyone able to find it?


Top
 Profile  
 
 Post subject: Re: Uncharted 4 (PS4)
PostPosted: Wed Jul 11, 2018 1:24 pm 
Offline
ultra-n00b

Joined: Sun Jun 24, 2018 10:41 pm
Posts: 3
Has thanked: 0 time
Have thanks: 0 time
This is probably a stupid question, but are all textures of the entire game included in the texture dictionary pak files? Because I've used the tool in the first post to extract all of them, and there seem to be textures missing, or textures where I can only find the roughness or blended versions, not the color ones (for example some of Drake's journal notes or the picture of Nathan with Tenzin). Could these be somewhere else, or are they just not included, or am I doing something wrong (I extracted all of the PSARC files from the PKG and then used the tool on the -dict.pak files)


Top
 Profile  
 
 Post subject: Re: Uncharted 4 (PS4)
PostPosted: Tue Jul 17, 2018 5:27 pm 
Offline
beginner
User avatar

Joined: Mon Nov 28, 2016 9:12 am
Posts: 39
Has thanked: 20 times
Have thanks: 2 times
I have an issue and i don't know if it's my XNA plugin for Blender

I extracted some maps but for some odd reason i can't import the last part of the map for example

I did "rur-shiva-caves-library" from Lost Legacy
And ASCII from 0-13 imports perfect but number "14" gives me an error and nothing imports

Then i did "dep-traversal-trainline"
And 0-3 imports but not number 4

I can give the files over pm to the person that can test it out on their machine


Top
 Profile  
 
 Post subject: Re: Uncharted 4 (PS4)
PostPosted: Tue Jul 17, 2018 9:24 pm 
Offline
veteran
User avatar

Joined: Wed Nov 17, 2010 2:57 pm
Posts: 156
Location: Germany
Has thanked: 121 times
Have thanks: 48 times
Faithfullfaun wrote:
I have an issue and i don't know if it's my XNA plugin for Blender

(...)


You can try an older version of the plugin, the newer ones are not as good.

It might be that you simply run out of memory though as importing all parts at once is pretty heavy.


Top
 Profile  
 
 Post subject: Re: Uncharted 4 (PS4)
PostPosted: Wed Jul 18, 2018 1:20 am 
Offline
beginner
User avatar

Joined: Mon Nov 28, 2016 9:12 am
Posts: 39
Has thanked: 20 times
Have thanks: 2 times
o0Crofty0o wrote:
Faithfullfaun wrote:
I have an issue and i don't know if it's my XNA plugin for Blender

(...)


You can try an older version of the plugin, the newer ones are not as good.

It might be that you simply run out of memory though as importing all parts at once is pretty heavy.


Well i import them separately, and save each one as .Blend or .FBX, and then i put them all together at the end.
So can't be the memory..
But do you have a link for the older plugin? :D


Top
 Profile  
 
 Post subject: Re: Uncharted 4 (PS4)
PostPosted: Wed Jul 18, 2018 9:26 am 
Offline
veteran
User avatar

Joined: Wed Nov 17, 2010 2:57 pm
Posts: 156
Location: Germany
Has thanked: 121 times
Have thanks: 48 times
Faithfullfaun wrote:
Well i import them separately, and save each one as .Blend or .FBX, and then i put them all together at the end.
So can't be the memory..
But do you have a link for the older plugin? :D


Must really be the plugin then. I attached the one I use, where i also changed the default import settings to disable all the things that shouldn't be enabled and/or are pointlessly increasing import time :)
All credits to johnzero7 though.
Source: https://github.com/johnzero7/XNALaraMesh


Attachments:


You do not have the required permissions to view the files attached to this post. Register to gain access.



Top
 Profile  
 
 Post subject: Re: Uncharted 4 (PS4)
PostPosted: Wed Jul 18, 2018 4:59 pm 
Offline
beginner
User avatar

Joined: Mon Nov 28, 2016 9:12 am
Posts: 39
Has thanked: 20 times
Have thanks: 2 times
o0Crofty0o wrote:
Faithfullfaun wrote:
Well i import them separately, and save each one as .Blend or .FBX, and then i put them all together at the end.
So can't be the memory..
But do you have a link for the older plugin? :D


Must really be the plugin then. I attached the one I use, where i also changed the default import settings to disable all the things that shouldn't be enabled and/or are pointlessly increasing import time :)
All credits to johnzero7 though.
Source: https://github.com/johnzero7/XNALaraMesh


Thanks for the plugin!
But i still get the error... :(

Can i send you the file that i'm trying to open to see if you can open it?


Top
 Profile  
 
 Post subject: Re: Uncharted 4 (PS4)
PostPosted: Wed Jul 18, 2018 6:05 pm 
Offline
veteran
User avatar

Joined: Wed Nov 17, 2010 2:57 pm
Posts: 156
Location: Germany
Has thanked: 121 times
Have thanks: 48 times
Faithfullfaun wrote:
Thanks for the plugin!
But i still get the error... :(

Can i send you the file that i'm trying to open to see if you can open it?


sure :)


Top
 Profile  
 
 Post subject: Re: Uncharted 4 (PS4)
PostPosted: Tue Jul 31, 2018 5:55 pm 
Offline
advanced

Joined: Mon Jul 26, 2010 7:32 pm
Posts: 58
Location: State College, PA, USA
Has thanked: 8 times
Have thanks: 0 time
Hey guys, I'm looking for the level PAK for the Queen's Chambers, the level with all the female sculptures and fountains, can anyone tell me which one it is?

EDIT: Correct me if I'm wrong, but I'm guessing its the Library map. However, I am having difficulty opening the map ascii files... I'm using the latest blender, and the XNALara 1.7.0 plugin Crofty shared. The problem is that when I try to open one of the ASCII files, Blender stops responding, and ends up with the spinning loading wheel. Its been a good 10 minutes, and its still doing that.


Top
 Profile  
 
 Post subject: Re: Uncharted 4 (PS4)
PostPosted: Tue Jul 31, 2018 6:17 pm 
Offline
M-M-M-Monster veteran
M-M-M-Monster veteran

Joined: Tue Mar 24, 2015 8:12 pm
Posts: 1634
Has thanked: 32 times
Have thanks: 1053 times
map files are really big
can easily take 20 minutes to load
you can turn off some plugin options to make it load faster


Top
 Profile  
 
 Post subject: Re: Uncharted 4 (PS4)
PostPosted: Tue Jul 31, 2018 11:17 pm 
Offline
advanced

Joined: Mon Jul 26, 2010 7:32 pm
Posts: 58
Location: State College, PA, USA
Has thanked: 8 times
Have thanks: 0 time
Thanks for the info, I waited long enough, and the scene imported. Now I'm having ANOTHER problem.... only one mesh in the first 100 MB of the map is visible, the other 200-so meshes are just points. What the heck is wrong with this?

_________________
Game models/characters RULE. Shura, all the way.


Top
 Profile  
 
 Post subject: Re: Uncharted 4 (PS4)
PostPosted: Wed Aug 01, 2018 6:55 am 
Offline
M-M-M-Monster veteran
M-M-M-Monster veteran

Joined: Tue Mar 24, 2015 8:12 pm
Posts: 1634
Has thanked: 32 times
Have thanks: 1053 times
well that means that something is wrong
most probably the source file was extracted incorrectly
i can't say more without files


Top
 Profile  
 
 Post subject: Re: Uncharted 4 (PS4)
PostPosted: Wed Aug 15, 2018 1:44 am 
Offline
beginner
User avatar

Joined: Mon Feb 19, 2018 5:57 pm
Posts: 32
Has thanked: 3 times
Have thanks: 2 times
Can someone extract Nathan's Auction Fight skin with his skeleton and share it with me, please? I have no access to the files, so I can't do it myself and I really just want this skin tbh.


Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 94 posts ]  Go to page Previous  1 ... 3, 4, 5, 6, 7  Next

All times are UTC + 1 hour


Who is online

Users browsing this forum: superanswerl and 14 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group