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 Post subject: Re: Raiders of the Broken Planet(PC)
PostPosted: Tue Aug 14, 2018 8:48 am 
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fil1969 wrote:
Tosyk wrote:
I fix the script so it should load everything exept aneska. please try

still error with some models, but a way better then the old one.
Thank you very much
which? please be more specific or I wont be able to help

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 Post subject: Re: Raiders of the Broken Planet(PC)
PostPosted: Wed Aug 15, 2018 6:48 am 
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Tosyk wrote:
fil1969 wrote:
Tosyk wrote:
I fix the script so it should load everything exept aneska. please try

still error with some models, but a way better then the old one.
Thank you very much
which? please be more specific or I wont be able to help


the characters importing works good. Tested all of them.
Only Aneska didn't, but you said that.
The weapons are perfect.
The sceneries no one works.


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 Post subject: Re: Raiders of the Broken Planet(PC)
PostPosted: Wed Aug 15, 2018 7:49 am 
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fil1969 wrote:
The sceneries no one works.
which is?

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 Post subject: Re: Raiders of the Broken Planet(PC)
PostPosted: Wed Aug 15, 2018 11:34 pm 
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new version, should be 99% stable :mrgreen:


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 Post subject: Re: Raiders of the Broken Planet(PC)
PostPosted: Wed Sep 26, 2018 9:40 am 
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Hello, completely new here,
So I am doing some tests and each time when I extract the models from this game using the max script
I end up with no textures but a lot of weird colors, I am on a totally vanilla Max 2017, I don't know if there is something specific to setup for it to take the textures from the dds folder

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I also tested with the model converter, same issue, I don't have the textures applied on the model
In hope someone will help me


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 Post subject: Re: Raiders of the Broken Planet(PC)
PostPosted: Fri Sep 28, 2018 9:05 am 
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heimsrk wrote:
Hello, completely new here,
So I am doing some tests and each time when I extract the models from this game using the max script
I end up with no textures but a lot of weird colors, I am on a totally vanilla Max 2017, I don't know if there is something specific to setup for it to take the textures from the dds folder

Image

I also tested with the model converter, same issue, I don't have the textures applied on the model
In hope someone will help me
I don't know how to parse materials so this is NOT an error this is not implemented feature. you have to apply textures manually.

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 Post subject: Re: Raiders of the Broken Planet(PC)
PostPosted: Fri Sep 28, 2018 1:26 pm 
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Thanks for your answer ! Since I plan to do a web viewer to look at the characters of this game, extracting them all and applying the textures manually for each would take a lot of time,
Isn't there scripts to automate that ?

Also I am wondering if anyone managed to extract/convert animations out of those .cm3 files ?

Sorry if I ask a lot of questions haha

And thank you for all you did


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 Post subject: Re: Raiders of the Broken Planet(PC)
PostPosted: Tue Oct 09, 2018 2:55 pm 
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Thanks for the script Tosyk much appreciated, does this rely on a certain version of 3dsmax? I have Max 2015 and all the scene/level/object files I have tried failed.

The characters import well, apart from eliteofficer. (haven't tested them all yet).


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